Storm Fury Lightning-SSE

by Eli·v1.0·Updated 2019-12-31

A smarter version of Storm Call that only targets enemies, along with other improvements like a wider radius and greater accuracy: Now Special Edition!

Screenshots 4 screenshots

About this mod Machine translation

A smarter version of Storm Call that only targets enemies, along with other improvements like a wider radius and greater accuracy: Now Special Edition!

What's this?

This mod is designed to improve the effects of Dragon's Roar Storm, which summons lightning from the sky to kill things. Like many others, I hate how the initial shoutout is viewed as an offensive attack, and how lightning appears everywhere so it will earn you the bounty and hit everyone, including friends. Unacceptable!

Change as follows:

Initially, the storm hits everyone, friends, hostile or neutral, and hits random locations. Storms now only target NPCs that are harmful to you.

Initially, the storm is still, directed only at those nearby when the shouting begins. Storm will now follow you and target any hostiles that come into range.

Initially, only those who are close to you when you first yell can be targeted. Storm now uses a script to dynamically search for valid targets.

The storm itself is now not considered a hostile attack. This means you won't automatically receive a bounty for shouting. Also, if neutral/friendly NPCs have about a 0.001% chance of being hit (e.g. the bolt misses or they walk in somehow), they won't automatically attack you since they shouldn't blame you for being hit by lightning.

For each new word, the affected area is 3 to 6 times larger than the original version.

Thunder and lightning travel faster and farther, and create a powerful staggering effect on impact.

Lightning damage varies randomly with the intensity of the storm.

Many bugs in Bethesda's original "Call of the Storm" effect script have been fixed.

The spelling instructions for Storm Cry have been changed to English.

Please note that this mod does not change the damage, duration or recovery time of the shout. However, as far as I know, any mod that does this is compatible with Storm Wrath Lightning. Just make sure to put my mod after it in the load order.

This mod is also a conversion of the Storm Wrath Lightning mod made by Dajemic. I tested it thoroughly, recompiled and edited it slightly, making sure the plugin and logging changes were compatible with everything in the vanilla game, compatible with the USSEP patches, and other issues that came up from time to time. However, give most of the credit to the guy who did most of the work in the original mod. Do your best to support.

compatibility

As far as I know, this should be compatible with pretty much anything outside of Storm Call Plus. I've seen many other mods that affect Storm Call, but none of them conflict with this. Just make sure to put the .esp file after the other mods in the load order.

Known issues

This isn't really a problem, but it might worry some people if you see this in the debug logs:

Error: Cannot call GetSize() on None object, aborting function call

[Active Effect 1 on (00000014)].magicSetWeatherScript.OnEffectStart() - line 50 of "magicSetWeatherScript.psc"

Warning: Assignment of 'None' to non-object variable named '::temp0'

Error: Unable to call RegisterForSingleUpdate - no native object is bound to the script object, or the object is of the incorrect type

[None].ultrastormcalla.RegisterForSingleUpdate() - "<native>" line?

These messages are expected and completely harmless. The game engine just says the script is different from the original version. This does not cause CTD.

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What is This?

This mod is meant to improve the effects of the dragon shout, Storm Call, which summons lightning bolts from the sky to kill things. Like many others, I hated how the original shout is considered an offensive attack, and how the lightning just went everywhere, so it would earn you a bounty and hits everyone, including friends. Unacceptable!

Here are the changes:

Originally, the storm hit everyone, friend, hostile, or neutral, and struck random spots. Now, the storm only targets NPCs when they are hostile to you.

Originally, the storm was stationary and only targets peop …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
风暴之怒闪电-SSE
File size
10.5 KiB
SHA-256
a2b7325243084189c199764e33d3f623eeccbc60dbd668f517524e90eb3c337c
Stored at
2026-10-10 18:17