SSE CreationKit
Various patches and bug fixes for CreationKit to make life easier.
Screenshots 1 screenshots
About this mod Machine translation
Various patches and bug fixes for CreationKit to make life easier.
Install
- Extract the zip contents to the Skyrim Special Edition directory containing CreationKit.exe
- Configure all options in skyrim64_test.ini
- Run Creation Kit
finished
Require
- Creation Suite
- Microsoft Visual C ++ 2017 Redistributable(x64)
fixes/patches
- Fix for dialog box not opening suddenly. This is a resource leak that occurs after opening too many dialog boxes without restarting the editor.
- Navmesh fake delete option, delete triangles without actually deleting/modifying the mesh. (ElminsterAU’s idea)
- Ability to replace the suite's default memory allocator with a custom memory allocator.
- Ability to save master plugin (.ESM) files directly from the save dialog.
- Ability to use ESP file editing plugins as master files without deleting them.
- Ability to globally disable assertion message boxes.
- Ability to skip subject information verification, significantly speeding up first verification.
- Experimental patches coming over time.
integral
- Used for various jobs related to the game itself
-RoyBatty It annoys me to finally post this
Source code on GitHub
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Installation
- Extract the zip contents to your Skyrim Special Edition directory containing CreationKit.exe
- Configure any options in skyrim64_test.ini
- Run the Creation Kit
- Done
Requirements
- Creation Kit
- Microsoft Visual C++ 2017 Redistributable (x64)
Fixes/Patches
- A fix for dialogs suddenly not opening. This is from a resource leak after opening too many dialogs and not restarting the editor.
- Navmesh psuedo-deletion option to remove triangles without actually deleting/modifying the mesh. (Idea by ElminsterAU)
- Ability to replace the kit's default memory allocator with a custom one.
- Ability to save master plugins (.ESM) files directly from the save dialog.
- Ability to edit plugins with ESP files as masters without them being removed.
- Ability to globally disable assert message boxes.
- Ability to skip topic info validation which significantly speeds up first-time validation.
- Experimental patches that will come and go over time.
Credits
- aers for various work related to the game itself
- RoyBatty for annoying me to finally post this
Source Code at GitHub
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.