spell pack
Added "Shadow" themed spells and perks to Skyrim. These spells are based on drain, damage over time and debuff effects.
Screenshots 6 screenshots
About this mod Machine translation
Added "Shadow" themed spells and perks to Skyrim. These spells are based on drain, damage over time and debuff effects.
When I played a mage in Skyrim, I always missed the darker spells, powerful gutters, and DoT. The fire/frost/shock elements are cool, but I prefer an evil, dark warlock playstyle. Of course, we do have the Conjuration School, which looks pretty shady, but it's used to...well, conjuring, not harming. So...this mod adds "shadow" themed destruction/illusion spells and extra sky edges. These spells are based on drain, damage over time and debug effects.
I was mostly inspired by SWTOR Mad Wizard/Hateful Assassin, you can notice that in the names of some of the spells :)
You can pick up Oldrim's version here.
8 Destruction, 9 Alteration, 2 Illusion and 3 Magic spells with time-varying damage effects, Curse and Drain.
2 Shadow Weapon Magic.
New pillars and scrolls with shadow spells.
Spells level up as you improve your destruction skills. Psychic Drain spells are now always useful!
Each spell has a unique technique (well, almost). The more powerful the Shadow Bolt, the darker your environment, and Shattering Darkness has the chance to miss your target with every tick.
Spells, Pillars and Scrolls are safely integrated into a scripted leveled list.
Exact spell damage values and Magicka costs can be found. here.
Purcell
Psychic Spells for Beginners. Upgrade when destruction reaches 25, 50 and 75.
Causes shadow damage, stacking up to 4 times.
drain soul
Psychic Spells for Beginners. Upgrade when destruction reaches 25, 50 and 75.
Inflicts Shadow damage to the target and consumes its health. Drainage components not working on the Immortal, Mechanism, Dadra and Dragon. Chance to trap the target's soul.
shadow bolt
Apprentice Spell. Upgrade when destruction reaches 50 and 75.
Instantly causes shadow damage. Damage is increased due to lack of light surrounding the caster.
If the light level is greater than 100 units, the damage is unchanged. When the light level is less than 100 units, when the light level is 0, the damage is increased by 60%.
crush the darkness
Skilled Damage-Expiration Spell. Upgrade when destruction reaches 75. No double casting.
Summons a dark cloud to surround the target, causing it to take damage for 18 seconds. Every tick could miss the target. Chance to trap the target's soul.
crawling horror
Expert Damage-Expiration Spell. No double casting.
Terrorizes the target, paralyzing it for 2 seconds and causing shadow damage over a period of time. Can demoralize or even kill the target instantly.
If the target is your level, or 5 below your level, and has less than 35% of your health, then it has a chance of being killed instantly.
If the target is more than 5 levels lower than you, it has a chance of being killed instantly.
choke
Expert Focus Mantra. No double casting.
Pulls a target in, dealing massive damage over time.
consumption shadow
Expert Psychic Spells.
Creates shadows on the ground, damaging anyone who passes through them. If an opponent dies on a patch of land, his soul is trapped.
Shadow Crack
Master of Spells.
Causes an explosion of shadow around the caster, damaging everyone within a 60 yard radius, reducing their magic resistance and causing them to be affected by damage over time for 15 seconds.
The Curse of Exhaustion
Apprentice Spell. Upgrade through perks. No double casting.
Weakens the opponent, reducing its movement speed and body attack damage for 15 seconds.
tentacles of life
Apprentice Spell.
Converts 20% of the caster's health into 40% of missing Magicka. He can and will kill the caster if his health drops below 20%.
shadow magic
The Apprentice passive ability grants your weapons the Shadow Magic ability (Sear and Hex).
curse of vulnerability
Skilled spells. Upgrade through perks. No double casting.
Weaken the opponent, reducing its armor level and physical attack damage for 15 seconds.
shadow
Skilled spells.
Reduces the caster's chance of being detected while sneakin …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.