Skyrim 3D Rocks

by mathy79·v1.0.2·Updated 2018-09-18

Photogrammetry Rocks for Skyrim SE

Screenshots 8 screenshots

About this mod Machine translation

Photogrammetry Rocks for Skyrim SE

Includes highly detailed meshes and corresponding textures to replace all Skyrim's small and medium-sized rocks and rock piles.

All replacer models are carefully optimized for gaming.

This mod uses 3 textures, each 4096 x 4096 pixels, and their normal maps are also 4096 x 4096 pixels resolution. The .esp plugin is required for the rockpile ground cover's area texture set to work properly.

Hope you like it.

SPECIFICS

  • The meshes replaced by this mod will be rockM01-04, rockpileM01-03, rockS01-03, rockpileS01-04 and their wet versions.
  • Rock mesh has new match collision.
  • Rock mesh uses original Bethesda's hitbox. When walking through those, you may notice some offset.
  • All meshes are sculpted (to the extent possible) and similar in size to vanilla. There won't be any cuts anywhere.

Install

  • Install using mod manager or install manually.
  • If using a mountain model containing a rock/rockpilles mesh, everything must be overridden on installation.

compatibility

  • Should be compatible with everything, as long as the rock mesh is not changed.
  • Compatible with SMIM and/or Majestic Mountains as long as you allow this mod to overwrite everything when installed.

FAQ

  • Will this mod bring an FPS penalty?

Probably not. The mesh is carefully optimized (multiple count varies between 400 and 2500 vertices) and only 3 textures are used for the entire package. On top of that, one of the textures set by bethesda will not be used to cover the ground mesh for medium rocks (rocks01.dds).

  • Does this look like Bethesda design and art concept?

Yes, in their wettest dreams

  • Why were the large rocks and rocks left out?

I'm still a beginner with zBrush and it's very time consuming. I may try to do this in the future.

  • Why were wetrocks abandoned?

Because Bethesda scales those huge, it makes my textures look blurry. If I can't do it correctly, I'd rather not do it.

  • Can I have different textures/normal maps?

No. The models are implemented from real rocks, and their textures and normal maps are baked from their high polygons.

  • Will this match my mountain pattern?

rely on. Old style rock/mountain textures like Noble Skyrim won't compare. A better one, like a majestic mountain range, would be a perfect match.

This is an EXCLUSIVE MOD

You do not have permission to upload this MOD or any of its assets anywhere.

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Includes highly detailed meshes and corresponding textures to replace all Skyrim's small and medium size rocks and rock piles.

All the replacer models are carefully optimized for gaming.

This mod uses 3 textures, 4096 x 4096 px each and their normal maps also in 4096 x 4096 px resolution.

The.esp plugin is mandatory for the regional texture sets of the rockpile ground covers to work properly.

Hope you enjoy.

SPECIFICS

  • The meshes replaced by this mod would be rockM01 - 04, rockpileM01 - 03, rockS01 - 03, rockpileS01 - 04 and their wet versions.
  • The rock meshes have new matching collisions.
  • The rock pile meshes use the original bethesda's collision boxes. You may notice some offset when walking over those.
  • All the meshes are sculpted (to the point of that being possible) to be of similar sizes as the vanilla ones. There wont be any clipping anywhere.

INSTALLATION

  • Install with a mod manager or manually.
  • If using a mountain mod which includes rock/rockpilles meshes, you will have to overwrite everything upon installation.

COMPATIBILITY

  • Should be compatible with everything as long is doesn't alter the rocks meshes.
  • Compatible with SMIM and/or Majestic Mountains as long as you allow this mod to overwrite everything upon installation.

FAQ

  • Will this mod come with an FPS penalty?

Probably not. The meshes are carefully optimized (polycount varies between 400 and 2500 vertices) and only 3 textures are used for the whole pack. On top of that, one texture set by bethesda to cover the ground mesh of the medium rockpiles …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Skyrim三维岩石
File size
71.9 MiB