Skyrim三維岩石
Skyrim SE的攝影測量岩石
截圖 共 8 張
模組介紹 作者原文
Skyrim SE的攝影測量岩石
包括高度詳細的網格和相應的紋理,以取代所有天際的中小型岩石和岩石樁。
所有替換器型號都經過精心優化,適合遊戲。
這個mod使用3個紋理,每個4096 x 4096像素,它們的法線貼圖也是4096 x 4096像素分辨率。.esp插件對於rockpile地面覆蓋物的區域紋理集是必需的,以便正常工作。
希望你喜歡。
SPECIFICS
- 由這個mod替換的網格將是rockM01 - 04,rockpileM01 - 03,rockS01 - 03,rockpileS01 - 04以及它們的溼版本。
- 岩石網格有新的匹配碰撞。
- 岩石網格使用原始貝塞斯達的碰撞盒。走過那些時,您可能會注意到一些偏移。
- 所有的網格都是雕刻的(到了可能的程度),與香草的大小相似。任何地方都不會有任何削減。
安裝
- 使用mod管理器安裝或手動安裝。
- 如果使用包含rock / rockpilles網格的山地模型,則必須在安裝時覆蓋所有內容。
兼容性
- 應該與所有東西兼容,只要不改變岩石網格。
- 只要您允許此mod在安裝時覆蓋所有內容,即可與SMIM和/或Majestic Mountains兼容。
常問問題
- 這個mod會帶來FPS懲罰嗎?
可能不會。網格經過精心優化(多重計數在400到2500個頂點之間變化),整個包裝只使用3個紋理。最重要的是,將不會使用由bethesda設置的一個紋理來覆蓋中型岩石(rocks01.dds)的地面網格。
- 這看起來像貝塞斯達設計和藝術概念嗎?
是的,在他們最潮溼的夢中
- 爲什麼大塊的岩石和岩石被遺漏了?
我仍然是zBrush的初學者,這很費時間。我可能會在將來設法做到這一點。
- 爲什麼遺棄了wetrocks?
因爲貝塞斯達縮放那些巨大的,使我的紋理看起來模糊。如果我不能正確地做到這一點,我寧願不這樣做。
- 我可以有不同的紋理/法線貼圖嗎?
不。這些模型是從真實的岩石中實現的,它們的紋理和法線貼圖是從它們的高多邊形中烘焙出來的。
- 這會與我的山紋相匹配嗎?
依靠。像諾布爾天際一樣的古老風格的岩石/山脈紋理將無法比擬。一個更好的,像雄偉的山脈,將完美匹配。
這是一個 EXCLUSIVE MOD
您無權在任何地方上傳本MOD或其任何資產。
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Includes highly detailed meshes and corresponding textures to replace all Skyrim's small and medium size rocks and rock piles.
All the replacer models are carefully optimized for gaming.
This mod uses 3 textures, 4096 x 4096 px each and their normal maps also in 4096 x 4096 px resolution.
The.esp plugin is mandatory for the regional texture sets of the rockpile ground covers to work properly.
Hope you enjoy.
SPECIFICS
- The meshes replaced by this mod would be rockM01 - 04, rockpileM01 - 03, rockS01 - 03, rockpileS01 - 04 and their wet versions.
- The rock meshes have new matching collisions.
- The rock pile meshes use the original bethesda's collision boxes. You may notice some offset when walking over those.
- All the meshes are sculpted (to the point of that being possible) to be of similar sizes as the vanilla ones. There wont be any clipping anywhere.
INSTALLATION
- Install with a mod manager or manually.
- If using a mountain mod which includes rock/rockpilles meshes, you will have to overwrite everything upon installation.
COMPATIBILITY
- Should be compatible with everything as long is doesn't alter the rocks meshes.
- Compatible with SMIM and/or Majestic Mountains as long as you allow this mod to overwrite everything upon installation.
FAQ
- Will this mod come with an FPS penalty?
Probably not. The meshes are carefully optimized (polycount varies between 400 and 2500 vertices) and only 3 textures are used for the whole pack. On top of that, one texture set by bethesda to cover the ground mesh of the medium rockpiles (rocks01.dds) will not be used at all.
- Does this look like bethesda design and art concept?
Yes, in their wettest dreams
- Why the large rocks and rockpiles are left out?
I am still a beginner with zBrush and this is time consuming. I may manage to do them in the future.
- Why the wetrocks are left out?
Cause bethesda scales those huge, making my textures to look blurry. If i cant do it properly, i prefer not doing it at all.
- Can i have different textures/normal maps?
No. These models are materialized from real rocks and their textures and normal maps are baked from their high poly.
- Will this be of a match with my mountain textures?
Depends. An oldrim style rocks/mountain texture set like Noble Skyrim's will not match. A better one, like Majestic Mountains, will match perfectly fine.
THIS IS A EXCLUSIVE MOD
YOU DO NOT HAVE PERMISSION TO UPLOAD THIS MOD OR ANY OF ITS ASSETS ANYWHERE.
安裝與使用 安裝:按包內說明操作
- 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
- 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
- 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
- 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。
不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。