Simple wood chipper

by Flipdeezy·v1.0·Updated 2020-01-06

I personally have a dynamic woodcut and stone collection from the trees and rocks of the world. Ultra-lightweight, performance-friendly monofocal

Screenshots 5 screenshots

About this mod Machine translation

I personally have a dynamic woodcut and stone collection from the trees and rocks of the world. Ultra-lightweight, performance-friendly monofocal

It's a common idea on my part to use any woodsman's ax or pickaxe on trees and rocks respectively to dig for materials like firewood and quarry. Of course there are plenty of other mods on the web that do this, and many more, but I've been looking for something that better suits my playstyle. Take a simple idea and focus on doing one thing well, focusing on performance without making permanent changes to the save file or layout. If you're looking for something more powerful, I highly recommend the original Lumberjack mod (which is really cool and has the ability to almost bring FO4's build system to Skyrim) or Dynamic which would be nice too! I really enjoyed it before deciding to make my own stripped-down, performance-friendly mod from scratch.

This mod does 3 things

Hit the trees, stakes and rocks in the world with any standard woodcutter's ax or pickaxe (no new special versions required) and after a few hits (random number) you will get firewood and quarry stone

Use configurable shaders to easily highlight objects from which materials can be mined. If you wish, you can change the colors in MCM and turn off the shader completely

Avoid running the script all the time in the game, or replacing any object in the game world with a new reference, and instead choose a method where the script only runs temporarily when the ax is drawn, without adding anything new to the game, so there's no way to save bloat or slowdown etc. It also doesn't permanently change the appearance of Skyrims, which is common with similar mods (which is a big problem for me)

That's it. I've been using increasingly streamlined mod configurations in the pursuit of performance and simplicity, and have been releasing a series of quality-of-life and immersion mods that best suit my playstyle. I know there are arguably better options out there, but more options never hurt! I hope others find it useful :)

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This is my personal take on a common idea, using any woodcutters axe or pickaxe on trees and rocks respectively, to mine materials like firewood and quarried stone. Of course there are a hand full of other mods that do this and MUCH more, but I was looking for something that fit my play-style a bit closer. Take a simple idea and concentrate on doing that one thing very well, with a strong focus on performance, and no permanent changes to the save file or landscape. If you are looking for something more robust, I highly suggest the original woodcutter mod (which is really amazing and packed with features like almost bringing FO4's build system to Skyrim) or Dynamic things which is also fantastic!! and I really enjoyed before deciding to make my own stripped down performance friendly mod from scratch.

This mod does 3 things

Hitting Trees, woodpiles and rocks in the world with any standard woodcutters axe, or pickaxe respectively (does not require any special new versions), will give you firewood and quarried stone after a few hits (random number)

Uses configurable Shaders to easily highlight the objects in the world that you can mine materials from. Color can be changed and shaders can be turned off altogether if you like in the MCM

Refrains from running scripts in your game all the time, or swapping out any objects in the game world with new references, instead choosing a method where the script only runs temporarily when you draw your axe, and doesn't add anything new in game whatsoever, so no possibility of save bloat or slowdown etc. It also does not permanently alter Skyrims landscape which is common in similar mods (This was a deal breaker for me)

That's pretty much it. I am playing with a more and more stripped down mod configuration all the time in favor of performance and simplicity, and have been releasing a series of quality of life and immersion mods that best suit my style of play …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
简易伐木机
File size
28.3 KiB