VR INI

by Bethesda·v1.0·Updated 2018-12-14

Complete the Skyrim VR INI file

Screenshots 1 screenshots

About this mod Machine translation

Complete the Skyrim VR INI file

Update: SkyRIM Beta 1.4.11 adds the following lines in the INI:

[VR]

fPredictedShadowMapCamPosMultiplier=2.0000

fMinimumCharacterHeightOffset=-5.0000

fMaximumCharacterHeightOffset=60.0000

bAlwaysShowHands=0

fRoomscaleMovementGradualRealignSpeed=5.0000

fRoomscaleMovementSnapDistance=5.0000

bEnableRoomscaleMovement=1

bMagicBillboardWandEffects=1 (moved from Main to VR)

[VRUI]

fActivateRolloverWandScale=30.0000

fActivateRolloverWandRotateZ=0.0000

fActivateRolloverWandRotateY=0.0000

fActivateRolloverWandRotateX=45.0000

fActivateRolloverWandZ=10.0000

fActivateRolloverWandY=-3.0000

fActivateRolloverWandX=-3.0000

[VRInput]

fThumbstickDragonRidingDeadzone=0.2500

fThumbstickDragonRidingThreshold=0.8500

[VRWand]

fBowdOffsetY=-6.0000

Note: The ActivateRolloverWandScale setting has replaced the original setting under [VRUI]. The original adjustment to make scrolling text smaller using fActivateRolloverextdaryScale= no longer works. You must use the settings above in beta (and possibly beyond). However, right now the beta setup doesn't seem to work for me at all. It might just be my settings, but it doesn't change no matter what I do.

fBowHoldOffsetY is a new setting. Many settings have been removed. I'll update everything below when the beta is complete. For those curious, the new .ini file can be found in the optional files.

Complete INI file settings for Tianbian VR. So happy to adjust! The following are VR settings for reference only. Download the file to get the complete Sky VR INI!

[VRDisplay]

bDisableParabolicLights=0

fRefractionStrength=0.5000

iFaderUITextureSize=16

iWorldUITextureSize=1024

iHudMenuTextureSize=1024

iProjectedMenuTextureSize=1024

iVRWindowSize=1024

bDisableSkyLODSwap=1

[VR]

bUseDepthBiasForOcclusionQueries=1

fMinOccludeeBoxExtent=0.5000

bUseBoundExtentsForCulling=1

bUseFullResDepthBuffer=0

bClearDepthBufferOnTestDraw=0

bDeferWGP=1

iShadowUpdateFrameDelay=4

bAccumulateShadowMapsFirst=1

bUseHiddenAreaMesh=1

bDepthBufferCulling=1

sControllerDefinitionFile_WindowsMR=Interface/Controls/PC/WindowsMRController.txt

sControllerDefinitionFile_Oculus=Interface/Controls/PC/OculusController.txt

sControllerDefinitionFile_Vive=Interface/Controls/PC/ViveController.txt

fSwipeMaxDeviance=0.5000

fSwipeMinDistance=0.4000

fGestureMaxDuration=0.7500

sDriverWindowsMR=holographic

sDriverOculus=oculus

sDriverVive=lighthouse

bUseHMDSourceFoV=1

fVrScale=69.9912

uiPositionFrames=0

fGamepadLookAngleSnapSmoothingSpeedMax=720.0000

fGamepadLookAngleSnapSmoothingSpeedMin=180.0000

fGamepadLookAngleSnapAmountMax=90.0000

fGamepadLookAngleSnapAmountMin=15.0000

fCharacterHeightMaximumOffset=10.0000

fWaitMenuDelay=0.2500

bVrSwimLimitVelocityToHMD=1

fSwimSpeedScalar=1.2500

fVRGrabDeadspaceAngle=0.7500

fVRGrabDeadspaceDistance=2.0000

bImmediatelyGrabObjectOnActivate=1

fPlayerCartExitingYaw=180.0000

fPlayerCartSittingYaw=90.0000

fPlayerCartSittingZ=60.0000

fPlayerCartSittingY=-40.0000

fPlayerCartSittingX=-75.0000

fPlayerBlockSuccessShakeDecaySpeed=4.0000

fPlayerBlockSuccessShakeMagnitude=1.3500

bForceImmortal=0

bForceGodMode=0

fComfortModeVignetteMovementActivationEpsilon=0.1000

fDialogueRotationFadeTime=0.2000

fDialogueRotationMaximumAngle=45.0000

fSweepAttackTimeToHit=1.0000

sTargetLockModelName=Data\Meshes\questMarker.nif

sCrosshairSecondaryModelName=Data\Meshes\skyVR_crosshairSecondary.nif

sCrosshairModelName=Data\Meshes\skyVR_crosshair.nif

fCrosshairsDefaultScale=1.0000

fCrosshairsMinDistance=75.0000

fCrosshairsMaxDistance=1600.0000

fVrShoulderUnderwaterThreshold=0.6500

fLockedMovementSnapDistance=40.0000

fMountedHeightPercent=0.5700

fSneakHeightPercent=0.3500

fSittingHeightPercent=0.2500

fSnapWalkingRadiusHeightPercent=0.6180

bAllowVRCheating=0

bDebugAlwaysShowWands=0

fStaffMagicTranslateZ=0.0000

fStaffMagicTranslateY=50.0000

fStaffMagicTranslateX=0.0000

fMagicTranslateZ=-2.0000

fMagicTranslateY=-4.5000

fMagicTranslateX=1.5000

fMagicRotationPitch=60.0000

fMagicHandScale=0.9000

fMagicHandRotateZ=270.0000

fMagic …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
天际VR INI转储
File size
20.1 KiB