VR INI轉儲

作者 Bethesda·版本 v1.0·更新於 2018-12-14

完成Skyrim VR INI文件

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模組介紹 作者原文

完成Skyrim VR INI文件

最新情況:SkyRIM Beta 1.4.11在INI中添加了以下行:

[VR]

fPredictedShadowMapCamPosMultiplier=2.0000

fMinimumCharacterHeightOffset=-5.0000

fMaximumCharacterHeightOffset=60.0000

bAlwaysShowHands=0

fRoomscaleMovementGradualRealignSpeed=5.0000

fRoomscaleMovementSnapDistance=5.0000

bEnableRoomscaleMovement=1

bMagicBillboardWandEffects=1 (moved from Main to VR)

[VRUI]

fActivateRolloverWandScale=30.0000

fActivateRolloverWandRotateZ=0.0000

fActivateRolloverWandRotateY=0.0000

fActivateRolloverWandRotateX=45.0000

fActivateRolloverWandZ=10.0000

fActivateRolloverWandY=-3.0000

fActivateRolloverWandX=-3.0000

[VRInput]

fThumbstickDragonRidingDeadzone=0.2500

fThumbstickDragonRidingThreshold=0.8500

[VRWand]

fBowdOffsetY=-6.0000

注:ActivateRolloverWandScale設置已經替換了[VRUI]下的原始設置。使用fActivateRolloverextdaryScale=使滾動文本變得更小的原始調整不再有效。您必須在beta中使用上面的設置(可能會超過)。然而,現在測試版的設置似乎根本不適合我。這可能只是我的設置,但它不會改變,無論我做什麼。

fBowHoldOffsetY是一個新的設置。許多設置已被刪除。當測試版完成後,我將更新下面的所有內容。對於那些好奇的人,在可選的文件中可以找到新的.ini文件。

天邊VR的完整INI文件設置。很高興調整!以下是僅爲便於參考的虛擬現實設置。下載文件,以獲得完整的天空虛擬現實INI!

[VRDisplay]

bDisableParabolicLights=0

fRefractionStrength=0.5000

iFaderUITextureSize=16

iWorldUITextureSize=1024

iHudMenuTextureSize=1024

iProjectedMenuTextureSize=1024

iVRWindowSize=1024

bDisableSkyLODSwap=1

[VR]

bUseDepthBiasForOcclusionQueries=1

fMinOccludeeBoxExtent=0.5000

bUseBoundExtentsForCulling=1

bUseFullResDepthBuffer=0

bClearDepthBufferOnTestDraw=0

bDeferWGP=1

iShadowUpdateFrameDelay=4

bAccumulateShadowMapsFirst=1

bUseHiddenAreaMesh=1

bDepthBufferCulling=1

sControllerDefinitionFile_WindowsMR=Interface/Controls/PC/WindowsMRController.txt

sControllerDefinitionFile_Oculus=Interface/Controls/PC/OculusController.txt

sControllerDefinitionFile_Vive=Interface/Controls/PC/ViveController.txt

fSwipeMaxDeviance=0.5000

fSwipeMinDistance=0.4000

fGestureMaxDuration=0.7500

sDriverWindowsMR=holographic

sDriverOculus=oculus

sDriverVive=lighthouse

bUseHMDSourceFoV=1

fVrScale=69.9912

uiPositionFrames=0

fGamepadLookAngleSnapSmoothingSpeedMax=720.0000

fGamepadLookAngleSnapSmoothingSpeedMin=180.0000

fGamepadLookAngleSnapAmountMax=90.0000

fGamepadLookAngleSnapAmountMin=15.0000

fCharacterHeightMaximumOffset=10.0000

fWaitMenuDelay=0.2500

bVrSwimLimitVelocityToHMD=1

fSwimSpeedScalar=1.2500

fVRGrabDeadspaceAngle=0.7500

fVRGrabDeadspaceDistance=2.0000

bImmediatelyGrabObjectOnActivate=1

fPlayerCartExitingYaw=180.0000

fPlayerCartSittingYaw=90.0000

fPlayerCartSittingZ=60.0000

fPlayerCartSittingY=-40.0000

fPlayerCartSittingX=-75.0000

fPlayerBlockSuccessShakeDecaySpeed=4.0000

fPlayerBlockSuccessShakeMagnitude=1.3500

bForceImmortal=0

bForceGodMode=0

fComfortModeVignetteMovementActivationEpsilon=0.1000

fDialogueRotationFadeTime=0.2000

fDialogueRotationMaximumAngle=45.0000

fSweepAttackTimeToHit=1.0000

sTargetLockModelName=Data\Meshes\questMarker.nif

sCrosshairSecondaryModelName=Data\Meshes\skyVR_crosshairSecondary.nif

sCrosshairModelName=Data\Meshes\skyVR_crosshair.nif

fCrosshairsDefaultScale=1.0000

fCrosshairsMinDistance=75.0000

fCrosshairsMaxDistance=1600.0000

fVrShoulderUnderwaterThreshold=0.6500

fLockedMovementSnapDistance=40.0000

fMountedHeightPercent=0.5700

fSneakHeightPercent=0.3500

fSittingHeightPercent=0.2500

fSnapWalkingRadiusHeightPercent=0.6180

bAllowVRCheating=0

bDebugAlwaysShowWands=0

fStaffMagicTranslateZ=0.0000

fStaffMagicTranslateY=50.0000

fStaffMagicTranslateX=0.0000

fMagicTranslateZ=-2.0000

fMagicTranslateY=-4.5000

fMagicTranslateX=1.5000

fMagicRotationPitch=60.0000

fMagicHandScale=0.9000

fMagicHandRotateZ=270.0000

fMagicHandRotateY=2.5000

fMagicHandRotateX=140.0000

fMagicHandTranslateZ=3.5000

fMagicHandTranslateY=-10.5000

fMagicHandTranslateX=-2.5000

bVRPauseOnControllerDisconnect=1

bPauseOnVROverlay=1

bShowAimNodeDebugLines=0

iInteractionAnimationSpeed=30

fVRWeaponBlockingIndicatorIntensity=1.0000

fVRWeaponBlockingIndicatorSpeed=25.0000

fVRWeaponVerticalNonBlockAngle=55.0000

fVRWeaponBlockHeightThreshold=23.0000

fVRWeaponBlockExitAngle=30.0000

fVRWeaponBlockEnterAngle=20.0000

fVRShieldBlockExitAngle=50.0000

fV …

安裝與使用 安裝:按包內說明操作

  1. 解壓本站下載的壓縮包,先讀包內的 readme / 說明檔案。
  2. 這類遊戲沒有通用的模組管理器:有的模組直接替換遊戲檔案、有的放進遊戲專屬的 Mods 資料夾、有的要先裝遊戲對應的社群載入器或工具,以包內說明為準。
  3. 嚴格按說明放置檔案;標註「前置依賴」的模組需要把依賴一併裝好。
  4. 啟動遊戲確認載入成功;部分遊戲需要在設定或模組選單裡手動啟用。

不同遊戲、不同模組的安裝位置差異很大,包內說明是最可靠的依據。

檔案與校驗

檔案名稱
天际VR INI转储
檔案大小
20.1 KiB