HD 1_15a

by Moraelin·v1.15a·Updated 2018-09-24

12 Historically Correct European Blades As It Was Medieval ;)

Screenshots 8 screenshots

About this mod Machine translation

12 Historically Correct European Blades As It Was Medieval ;)

what it can do

It adds some authentic broadswords from the European Middle Ages, because, hey, it's medieval ;)

For balance reasons, these weapons are roughly equivalent to Bethesda's similar steel weapons, and can be crafted as steel weapons. One-Handed Man's base damage is slightly better than Akaviri Katana or Redguard Fachion. This doubles the critical bonus damage and doubles the critical chance. That is, they are powerful in the early stages when you get them, but are actually weaker than the fairly common stuff you find at higher levels. Ebony beats them in base damage, and Daedric beats them in every aspect.

Please note that this is not some kind of review of European and Japanese swords. I like them very much, both did a great job. I chose this purely based on the following considerations: (A) I wanted my weapon to still be at least competitive at the end of the game, but (B) not more powerful than other steel weapons. That said, I think it's conceivable that you could make a steel weapon that's a little better than other steel weapons, but I don't want to go beyond that to the point where you end up debating whether you absolutely need fantasy material. .

These two are basically balanced by scaling the base damage to the same as the two-handed vanilla game, compared to a single thrower of the same material, but making them slightly faster. Their reach is also slightly lower than the other two observers. The reason is that these are more like early Bastard Swords (in fact, they were actually called "Bastard Swords" back in the day, as that was a term for swords that were outside the normal size range) rather than a true pair.

All declared types are Oakeshott sword types and I can tell the type of sword. Keep in mind that while the swords are not identical, there was no such thing as buying an "X-shaped" sword at the time. Over the centuries, there were thousands of blacksmiths across the continent, and the swords they produced were almost infinitely varied. So if my Model X is half an inch shorter than the Model X, bear with me.

These shoes have black leather on the handles and also

A) Glossy but shiny yellow metal on the cross and pommel. Choose from brass, bronze or gold-plated steel. While we have no examples of medieval brass hilts (but we start with the Renaissance), there are some examples of "fire gilding" gilding on sword hilts made for nobles and kings. There is also evidence of hilts yellow metal in contemporary art, but we don't know if it is supposed to be brass, bronze or gold. Either

B) Just plain old gray shiny steel or iron.

Just select the ones you want to use or craft in the game. There are no statistical differences between variants of the same weapon.

All swords have custom scabbards that exactly conform to the shape of the blade. They were covered in leather, like most medieval scabbards, and had the same metal as hilts on the metal parts (e.g., chape). That is, when sheathed, the scabbard should match the handle.

All swords can be crafted using steel, firewood (handle and scabbard), and leather strips.

If we assume humans are approximately 5'10" tall, all stated dimensions are reflected in the grid.

The sword is:

  • Type X: A cutting sword with a mediocre point, very similar to early Viking swords. It's very wide, broad and shallow. The blade is approximately 30 inches long and 2.4 inches wide at the base, but tapers to about half that before starting to converge to the tip. More common are Brazil nut pommels, although disc pommels are also history. Nordic spike handle cross variant.
  • Type XI: It is slimmer, has parallel edges and a better tip. It has a blade about 36 inches long (these are cavalry swords) and is 1-3/4 inches wide for most of its length. More common are Brazil nut pommels, although disc pommels are also history. Nordic spike handle cross variant.
  • Type XII: Another tapered sword, although not as sh …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
武装剑天际HD 1_15a
File size
23.8 MiB