HUD SE

by Ahzaab·v3.6.3·Updated 2019-10-28

Adds more information about the current target object to the HUD. Such as ingredients, weapon effects, potions, reading books, v/w, enemy levels, etc.

Screenshots 2 screenshots

About this mod Machine translation

Adds more information about the current target object to the HUD. Such as ingredients, weapon effects, potions, reading books, v/w, enemy levels, etc.

HUD ported to Skyrim Special Edition

Compatible with SkyrimSE 1.5.80 and SKSE64 2.0.16 and above

community contribution

moreHUD now supports translation of MCM menus! If you want to help me translate your language. Please visit this link: Translate the file and contribute. Thank you very much for your support!

describe

This mod adds HUD information that Skyrim was severely lacking.

This mod displays information about what the player is targeting.

To get more information about the object, I always bother with:

pick up items

Open inventory

Find items in inventory

Take a look at the statistics

Now I can target an object like a weapon, armor, or material and see information about that object.

Plus, I can see how much I'm carrying, so I don't have to guess later if I realize I'm carrying too much.

feature

The following items have been added to the HUD:

Carrying weight and maximum carrying weight (only when positioning something that can be picked up or harvested)

Player's gold (only when targeting something that can be picked up or harvested)

Current weapon damage and difference (only when aiming the weapon)

Current armor level and difference (only when targeting armor)

Known ingredient effects (only when targeting ingredients or flora)

The amount of the target item already in the player's inventory (only if the target is an item that can be picked up or harvested and the item exists in the inventory)

Read book icon

Enchanting weapons and armor

Effects of other spell items, such as scrolls, spellbooks, and staves

Armor weight class

Trick Book Tips Before Reading

Value to weight ratio (new in 3.0.4A)

Shrine blessing from the shrine (new in 3.0.6A)

Added enemy level indicator (new in 3.3.0)

Known enchantment indicators (new in 3.4.0)

Warmth level for CC survival mode (new in 3.5.0)

MCM options

Enable or disable different widgets

Automatically close widgets during combat

Switch widgets manually using hotkeys

Mobile widget

Change widget style

Zoom widget (new in 3.1.0)

Widget display delay (0-2 seconds) (new in 3.6.0)

FISS and PapyrusUtil preset support (new in 3.6.0) thanks to dxangelo

Require

  • This Mod requires SKSE64 version 2.0.16 or higher found here.
  • Skyrim SE version 1.5.80

Install

It is recommended that you download and install Mod Manager.

If you want to install manually, install the following files in the following location:

Install AHZmoreHUD.bsa, AHZmoreHUD.esp and AHZmoreHUD.mhud into the <Skyrim Folder>/Data folder

Install the SKSE64 plugin `AHZmoreHUDPlugin.dll` into the <Skyrim Folder>/Data/SKSE/Plugins` folder

Notice:

Papyrus' script is very simple. Most of the code implementation is in the SKSE64 plugin and SWF HUD files included with this module. Papyrus scripts are only used for hotkey events and for passing parameters to widgets. There is no OnUpdate event.

Clear

To remove, go to moreHUD MCM menu and select "Uninstall" then exit MCM menu. Then save your game and delete the mod.

compatibility

There are no known compatibility issues as of 3.5.3. 3.5.3 Added compatibility for SkyHUD

Known issues

  • Sometimes the total armor level does not match the armor level of vanilla found in the inventory menu 1. I suspect there is a rounding issue with the displayed value of vanilla. The value shown by this mod is equal to the total armor rating of all equipped armor, so who knows.
  • There seems to be a bug in the vanilla game where when a bolt (DG) is equipped, the bow's damage is calculated as (bow damage + bolt damage). Obviously this is not correct and this mod's calculations cannot do this and therefore will not work with vanilla's
  • Likewise, when aiming a bow and the player has a crossbow equipped, the vanilla game calculates the weapon difference using the following formula (target bow damage + (equipped bolt damage (*2?)) - (equipped b damage + eq …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
更多HUD SE
File size
262.0 KiB