Jaxonz map markers (SSE port)

by Justin Whittington·v1.0·Updated 2019-05-03

Tag and track anything!

Screenshots 5 screenshots

About this mod Machine translation

Tag and track anything!

If you've ever forgotten your horse, followers, or even a favorite place or item, Map Markers is for you!

Just use the default hotkeys + / = to point at any creature, object or location and it will show up as a target in the map marker mission (make sure you have the mission turned on).

Hide/unhide/delete markers using MCM menu.

Jaxonz is no longer modding for Skyrim and is allowed to take over her work. And since I find porting very interesting + it's a really good mod + SKSE 64-bit is finally available (albeit in alpha) = I thought I'd port it to Skyrim Special Edition (Windows).

I'll be honest, I can't get behind it - I know, I'm lame, but that's a limitation since I'm just porting and don't know how to write or script.

So far I've tested all its features with the current versions: Skyrim Special Edition (Windows), SKSE 64-bit (2.0.6 ALPHA) and SkyUI 5.2 with SE installed - and it seems to work for me.

I am able to use the default hotkeys +/= to tag people...with Frost no problem.

Due to SKSE's requirements, the Xbox One or PS4 version will not run - unless SKSE's creators find a way to seed SKSE to these platforms. Fingers crossed.

Original mod and description here

All credit goes to founder, creator, owner, mother - Jaxonz.

I only ported it via Creation Kit 64.

Some known bugs and tips:

*When opening a game to save, sometimes the marker won't appear on the map, but it will, and the MCM settings will work. Sometimes a quick save or save and reload will fix it, or exit the desktop and reload.

*I've read that Skyrim may not like having too many quest markers turned on, if JMM doesn't show any markers on your selections, try turning some off.

*If you have some issues, try uninstalling the mod - apparently this will reset all markers, open Skyrim and continue the game save then save the game. Exit the desktop, reinstall the mod and reopen Skyrim, then see if the mod works by walking up to someone (until you see their name) and pressing the + key (which is the default hotkey). At this point, the mission should begin. You need to go to your quest log and activate the quest. It should work at this point.

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If you have ever lost track of your horse, a follower, or even a favorite place or item, Map Markers is for you!

Just point at any living being, object, or location by using the default hotkey +/=  and it will appear as an objective in the Map Markers quest (make sure you turn on the quest).

Use the MCM menu to hide/unhide/remove your markers.

Jaxonz is no longer modding for Skyrim and and has allowed taking over of her work. And since I find porting weirdly fun + this is an AWESOME mod + SKSE 64-bit is finally available (albeit in alpha) = I thought I would port it for Skyrim Special Edition (Windows).

I'll be honest, I will not be able to support it -- I know, I'm lame but it's a limitation because I only port and don't know how to code or write scripts.

So far I have tested all it's functions with the current versions of: Skyrim Special Edition (Windows), SKSE 64-bit (2.0.6 ALPHA) and SkyUI 5.2 for SE installed -- and it appears to work for me.

I was able to mark people...and Frost with no problem using the default hotkey +/=.

An Xbox One or a PS4 version will not work because of the SKSE requirement -- unless the creators of SKSE find a way to seed SKSE into those platforms. Fingers crossed.

Original mod with description here

All credit goes to the originator, the creator, the master, the mother -- Jaxonz.

I only ported it via Creation Kit 64.

Some known bugs and tips:

  • Upon opening a game save sometimes the markers will not appear over things BUT will appear on the map and the MCM settings will work. Sometimes a quicksave or a save and a reload will fix it, or a quit to desktop and a reload.
  • I've read that Skyrim might not like having too many quest markers turned on, try turning some off if JMM is not showing any markers on your …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Jaxonz地图标记(SSE端口)
File size
10.1 KiB
SHA-256
c7ebff8fc891dff15730df6f4b8af4bef74905a3686463d1018797369f757fab
Stored at
2026-10-10 18:00