Frost - Season

by BrinaSair·v1.2·Updated 2018-12-09

This mod adds monthly modifiers to Frostfall's base area temperature so that temperatures vary throughout the year. It also includes an MCM so that you can set the base temperature for each zone and the type of modifiers for each month.

Screenshots 3 screenshots

About this mod Machine translation

This mod adds monthly modifiers to Frostfall's base area temperature so that temperatures vary throughout the year. It also includes an MCM so that you can set the base temperature for each zone and the type of modifiers for each month.

Recently weather models finally gained the ability to change weather patterns based on the month, allowing for seasonal changes. but

There's a problem: the popular Frostfall doesn't change its value

Used as the temperature for each zone. Whether it's summer or summer

In winter, the forest around Riften will always have a base temperature value

"12" while Frostfall will temporarily change the current maximum

Temperatures in the snow are "-5" and during severe cold temperatures are "-10"

As the snow ends, it will jump back to 12 (approximately, because there

If you are there, even sunny days will randomly increase

Riften Hold's Autumn Forest Area - there's even 20 more if you're in the pine forest

Forested areas are primarily found in Falkreath Hold. So I decided to make a mod

Change this.

While I set some values ​​as default, you can change the base temperature of any zone to default

The value you want, you can do the same for each type of month. for

Monthly changes I use a simple system where each month belongs to a

Specific month types: Hot, Warm, Nice, Average, Cool, Cold or Cold,

Then the hottest and coldest month types each affect a month

The two months on either side of the hottest are "warm" and the two months

The coldest sides are "cold" and so on until you reach

The two full months closest to the equinoxes are the "average". default value

The array used for temperature modification is (+12, +8, +4, +0, -4, -8, -12).

Note that the "temperature" value used by Frostfall may not

is a real world temperature. When checking real world location

Determines the type of value used for the region's base value and

Monthly changes, I found I had to multiply by the frost temperature

Value 1.5 to 2.0 to get something close to real world Celsius temperature

Value (positive and negative). Even often summer or winter

Some areas are quite unsuitable. Finally I gave up using real

region, just select three-quarters of the monthly changes

Maximum range of Frostfall's level 10 cold system (from +18 to -14,

or 32), I keep the regional default the same or I choose

August baseline temperatures close to Frostfall defaults

The underlying value of the area. The diagram in the images section shows

Original and selected values.

Frostfall works by identifying an area and then finding the base temperature for that area

Apply the weather modifier and then the night modifier if

Temperature is necessary. Then it determines the minimum and

The maximum permissible temperature for the case, if necessary

Change the current temperature to this value. This prevents frost

If it's currently snowing in Pine, see the temperature is 20

Forests, for example due to changing regional weather patterns.

All I did was modify Frostfall's climate script to add GameMonth as a global

variable lookup and then adding additional global variables for each

Region and type per month. Then I changed the if statement to use

region[month] instead of per-region setpoints elsewhere

Create a function that sets the base temperature of each zone for each zone

month, using global values. I also modified Frostfall's

Compatibility script to return zone base instead

Temperature values ​​for certain areas in the DLC (and some New Land mods)

Instead, it returns a zone number that is already used elsewhere

Frostfall, which is then used in the same way by climate scripts

Skyrim area.

Also, I made a small addition so instead of the -5 temp adjustment at night, it's full off/on

7am/7pm, instead, there is a transition period: during twilight

The penalty period is -2. Unfortunately I can't find a way

Sunrise and sunset game start/end times, so instead

Hours can be entered manually. Defaults are close to the vanilla game

values, but they are not exactly the same b …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
霜冻 - 季节
File size
70.0 KiB