European Broadsword 2_02 HD

by Moraelin·v2.02·Updated 2018-09-29

European Zweihänder big brand, straight and flambard versions

Screenshots 8 screenshots

About this mod Machine translation

European Zweihänder big brand, straight and flambard versions

what it can do

It adds two versions of a European two-handed sword, circa 15'-16' century, known as the "Zweihaender". (Or in Scotland it would be called Claymore.)

Unlike modern games, where all games are called "two-handed" if it can be used with both hands, most games historically were called "longsword" and allowed a combination of one- and two-hand techniques. Known as a Zweihaender (two-handed) or Bidenhaender (two-handed), it had to be a sword of such size that it actually required both hands on the hilt, full time. This was the final evolution of the long sword as a weapon of war.

Historically, mercenaries with proven hands were paid twice as much as normal mercenaries, known as "doppelsöldner" (i.e. double mercenaries, although more often than not meaning "double pay".) On the one hand, this reflects increased self-risk, but the fact that people actually pay the high price often indicates it's worth it.

In the game, the weapon has the same speed and base damage as the Celestial Steel Greatsword, but it has greater range (which is the whole reason the weapon exists), a higher stagger chance (due to sheer momentum), and twice the critical chance. It also has a huge bonus to backstab damage if you use the dagger's stealth perk for extra stealth damage.

It had a 55-inch long blade that was about 2 inches wide, and an 8-inch bladeless ricasso that could be used to grab the blade and use the weapon as a short spear. Calculate these values ​​assuming that the average person in the game is about 5'10" tall, i.e. almost the same as an adult human male today.

It can be crafted from steel, just like a regular steel greatsword, but you will need more steel ingots to craft a larger blade.

It does not have a scabbard, as these weapons were not historically scabbarded. They are carried by a ricasso on the shoulder, like a pistol.

The version is:

  • Straight Zweihänder, probably the most common variant of this weapon.

2.Flambard Zweihänder, as the name suggests, it has a flambard or "flame" blade. It's basically wavy. This is also relatively common, although more labor intensive to make and therefore more expensive, so not every mercenary has one. It's still debated how wavy edges should be better, but that's how many swords are made.

how to get it

Make them. After all, it only requires a steelsmith.

Or just type "help zweihaender" in the console (without the quotes) and then use "player.additem xxxxxxxx 1" (same as above), where xxxxxxxx is the item ID shown by the previous command, for any variation you want. You just need to get one in your inventory.

How to install it

Extract the archive in the "Data" folder using the directory. Select it in the launcher's list of plugin files.

How to reinstall it

Delete the .esp file from the Data directory.

Delete the MGSword directory in the Meshes and Textures directories.

conflict

It shouldn't conflict with anything.

Version history

2.02:

Fixed tangent lines on tool hilts (so now it also renders in SE)

2.01:

Fixed blade size (10% too big)

Increased cross size

More blood on the blade

2.00:

Completely redone blade and handle

Completely redone textures, now HD

better blood

1.01:

Replaced chrome_e effect with reflection to reduce WTH lighting

Adds gloss to look like properly polished steel

1.0:

first skyrim

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WHAT IT DOES

It adds two versions of a european two-hander sword, circa 15'th-16'th century, called a "Zweihaender". (Or in Scotland it would be called a Claymore.)

Unlike modern games which call everything a "two-hander" if it can be used with both hands, historically most such were called a "long sword" and allowed a combination of one and two hand techniques. To be called a Zweihaender (two-hander) or Bidenhaender (both-hander), it had to be a sword of such size that it actually needed both hands on the hilt, full time. It is the final e …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
欧洲大刀2_02 HD
File size
6.4 MiB