Equipment Durability System
Player equipped weapons and armor degrade when attacking or being hit. Weapons and armor (in NPC inventories, containers, dropped) are randomly adjusted. Added widgets that display weapons, armor and shouts that the player is currently equipped with. There is no ESP file.
Screenshots 1 screenshots
About this mod Machine translation
Player equipped weapons and armor degrade when attacking or being hit. Weapons and armor (in NPC inventories, containers, dropped) are randomly adjusted. Added widgets that display weapons, armor and shouts that the player is currently equipped with. There is no ESP file.
-illustrate
Player equipped weapons and armor degrade when attacking or being hit.
Support armor slots 30: Head, 31: Hair, 32: Body, 33: Hands, 37: Feet, 39: Shield.
Weapons and armor (in NPC inventories, containers, dropped) are randomly adjusted.
Added widgets that display weapons, armor and shouts that the player is currently equipped with.
There is no ESP file.
-Require
SKSE 64
SkyUI 5.1SE+
You can open "EquipmentDurability.ini" to change the settings and do the following.
[degradation]
disabled_degradation If set to true, the degradation function is disabled.
OnlyPlayer If set to true, only player items will be demoted.
Unreal If set to true, items with the "MagicDisreadEnchanting" keyword will not break. Otherwise, the "NoBreakForms.ini" will not be broken.
Increase durability If set to true, the healthier the device, the less likely it is to be destroyed.
Medical Devices When a device's health is higher than this value, it will not be destroyed. You can use the widget to check if your device is working properly.
[Deterioration rate][Breakthrough]
You can set the degradation rate and probability of destruction for each weapon and armor.
PowerAttackMultiplier multiplier attacks by power.
Follow multiplier Multiplier for items owned by the minion.
NPCMultiplier Multiplier for items owned by NPCs other than followers.
[Power temperature]
Disable dynamic templates If set to true, the random tempering function is disabled.
The tempering probability of items owned by NPCs except BOSS.
BossTemperChanceThe tempering probability of items owned by the boss.
[widget]
DisabledWidget If set to true, the widget function is disabled.
The PositionX widget displays the X position of the position (0 to 100).
Position Y The Y position of the Y widget displays the position (0 to 100).
scale widget scale
Unbreakable color text color (unbreakable device).
Broken text color (fragile devices).
HidePoisonName If set to true, the name of the poison used on the weapon will not be displayed.
HideWithWeaponsSheathed If set to true, the widget will not be displayed when the weapon is sheathed.
TOGGGLEKEY code key toggles the visibility of the widget.
Flag Choose a flag and add numbers.
You can open "NoBreakForms.ini" to set the unbroken project.
-Remark
·Spells do not reduce the quality of equipment.
The rate of degradation is not constant.
*Seeking items and bundled weapons have not been broken.
· Player and follower items, and quest items are not randomly adjusted.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.