Enhanced Atronachs - Leveled Summons
Increases DMG output, physical DMG resistance and HP based on summon level and element type. Unique abilities apply to master-level powerful summons. Keep a balance.
Screenshots 8 screenshots
About this mod Machine translation
Increases DMG output, physical DMG resistance and HP based on summon level and element type. Unique abilities apply to master-level powerful summons. Keep a balance.
summary:-
Frost, Atronash trades and resists twice the physical DMG. (Triple PDO for valid version).
Fire Atronachs increased from 100% to 200% in maximum ranged spell DMG. CQB spell DMG increased by 25-87.5%.
Storm Atronachs increase maximum ranged spell DMG by 25-67%. AOE spell DMG is increased by 50-125%.
All types have higher stats/levels, depending on the level type: Regular (R), Strong (P), Permanently Regular (PR), Permanently Valid (PP).
The powerful version has +50% health and 50% more DMG than the base rules layer. The permanent version has +100% health.
Released Summons, as well as removed the static level cap to allow leveling with players. Rates are different for different levels.
Rebalanced cloak spell DMG magnitude to make all types equal (10). References, in vanilla; Fire=10, Ice=5, Storm=12.
Each type of permanently active summons gains additional special abilities.
Enemy summons and bosses are also affected, such as the Prison Tower found in Winterhold and the ancient Frost Atronax of the Daun Guard.
Note: 200% or (X3) seems like a too drastic upgrade in terms of maximum potential primary attack damage for Fire and Frost types. However, this is reasonable and explained later. Also, please refer to the table in the Pictures section for a more concise description of the information shown below.
Cream type details:-
r=400 HP, X2 physical DMG output, +50% physical DMG resistance. So RGLR ATK=40DMG, PWR=60. Cloak 10S HP&STA10 FT Radius
P=600 HP, X3 physical DMG output, +50% physical DMG resistance. So RGLR ATK=60 DMG, PWR=90. Cloak 15S HP&STA10 FT Radius
Pr=600 HP, X2 physical DMG output, +50% physical DMG resistance. So RGLR ATK=40 DMG, PWR=60. Cloak 10S HP&STA10 FT Radius
PP=800 HP, X3 physical DMG output, +50% physical DMG resistance. So RGLR ATK=60 DMG, PWR=90. Cloak 15S HP&STA10 FT Radius
PP Special Abilities - When successfully connected, a crushing power attack will cause all enemies within a 15 FT radius. Enemies 10 FT will be completely replaced and will suffer damage; -50 Stamina, 50% Action Speed Slowed, 50% Attack Speed Slowed and 25% Physical Attack Damage Reduced for 10 seconds.
Flame Type Details:-
r=200HP, ranged spell DMG=40 + 4 points, CQB spell DMG=10/S+ points (Fire Bolt and Flame respectively). Cloak 10/S HP + points, 10 FT radius
P=300HP, ranged spell DMG=60 + 6 points, CQB spell DMG=15/S+ points (Fire Bolt and Flame respectively). Cloak 15/S HP + points, 10 FT radius
Pr=300HP, ranged spell DMG=40 + 4 points, CQB spell DMG=10/S+ points (Fire Bolt and Flame respectively). Cloak 10/S HP + points, 10 FT radius
PP=400HP, long-range spell DMG=60 + 12 points w/15FT AOE, CQB spell DMG=15/S+ points (fireball and flame respectively). Cloak 15/S HP + points, 10 FT radius
PP Special Ability - Replaces the main firebolt spell attack with fireballs. Same as 60 DMG for Magnitude and Powerful Summons, but adds 15 radial AOE DMG when hitting surfaces/targets.
Storm type details:-
r=300HP, long-range spell DMG=50 and 25 mag 20 chain lightning
P=450HP, ranged spell DMG=75 and 37.5 mag 20 chain lightning
Pr=450HP, long-range spell DMG=50 and 25 Mag 20 Chain Lightning
PP=600HP, ranged spell DMG=75 and 37.5 mag 20 chain lightning
Storm Atronach ShockWave Explosive Attack Details - (AOE spell for specific physical power attacks):-
r/PR tier: 30 health and 60 range for Magicka DMG30 ft. Targets within melee range also suffer an additional 30 base (1.5) physical power attack DMG. 75 Health and 60 Magicka DMG Strength
P/PP Tier: 45 Health and 90 Range Magicka DMG45 FT. Targets within melee range also suffer an additional 30 base (1.5) physical power attack DMG. 90 Health and 90 Magicka DMG Strength
PP Special Ability - A shockwave blast power attack that will give all enemies within a 45 FT radius a 15 FT chance of being paralyzed for 4 seco …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.