Enchantment value fix SSE
Fixed bugs in Skyrim where player-enchanted items had incorrect gold values, decreased in value as skills increased, and where new enchanted items changed the value of player-enchanted items already in the inventory.
Screenshots 1 screenshots
About this mod Machine translation
Fixed bugs in Skyrim where player-enchanted items had incorrect gold values, decreased in value as skills increased, and where new enchanted items changed the value of player-enchanted items already in the inventory.
My very popular fix for Skyrim is finally coming to SSE!
Will a simple enchanted dagger be worth much more gold to the player at the start of the game than a "professional" enchanted version that can be purchased or found?
Does it irritate you that the value of player-enchanted items seems to decrease with increasing skill levels, perks, and abilities?
If you exit the desktop and then reload the game, does it bother you that the value of player-enchanted items in your inventory changes?
If you enchant new items after quitting and reloading, will those items change their value again?
If you answered yes to any of these questions, you've come to the right place!
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Skyrim enchantment value repair
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describe
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This mod fixes a bug with player enchanted items in Skyrim and SSE
The gold value is incorrect.
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And...well...yeah...they now have the correct value as long as they appear in your inventory and remain there.
Many years ago, when I put it on regular Skyrim, I wrote a long, drawn-out description.
So if you want to read it, here it is
Otherwise, just know that the enchantment table will still show stupid values because it's an engine bug.
However, items you craft will all have appropriate values, and as their power increases, their values will increase correctly.
No more early game exploit requiring 600 gold to get the weak-turning Dagger of the Undying.
There is no longer a game-enchanted dagger worth 94 gold. (Although this bothers me less since then, when we have been exiled and there are just too many of them!)
No more unstable item values.
feature
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-This MOD will make all player enchanted items have the correct values once they are created in the player's inventory and all the time thereafter.
This value is automatically calculated by the game based on the item's enchantment ability and soul size. This value is correct and stable no matter how many times it is used.
Game saved, loaded, cold restarted, etc.
-This mod will correct the values of all base enchantments in unmodified SSE, including those added in Dragonborn (if the name is a spoiler, ignore the name :-)
-This mod does not prevent Skyrim from displaying incorrect values in the charm interface. This appears to be an engine bug and occurs on both PC and console.
-This mod does not (to my knowledge) make any changes to the soul cost of items related to reloading in saves. I mainly use enchantments to level up and make money, and the enchanted weapons I use in combat usually have instant effect enchantments (1 second soul trap, 1 second paralysis, etc.), so I don't notice the problem. So if this is your main concern rather than item value, then I recommend checking out the mod linked in the Compatibility section below.
Please note that the mod will keep setting your item values to the wrong values shown in the enchantment table, even restarting and reloading will not fix the problem, so it will be a choice between this mod and this mod as they are incompatible.
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Install
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Just copy the .esp into the Data folder and activate it. For information about load order, see the next section on compatibility.
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compatibilit …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.