ENB Lights For Effect Shaders
SKSE plugin that adds enb lights to all effects shaders.
Screenshots 7 screenshots
About this mod Machine translation
SKSE plugin that adds enb lights to all effects shaders.
Description: Requirements
SKSE64
Skyrim SE 1.5.39 and higher
meh's address library for SKSE plug-ins
Adjustments to powerofthree
ENB lights for effects shaders
Require
SKSE64
Skyrim SE 1.5.39 and higher
meh's address library for SKSE plug-ins
Adjustments to powerofthree
ENB EnableComplexParticleLights enabled
describe
SKSE plugin that adds enb lights to all particle-based effects shaders*. Supports all mods' effect shaders without patching or conflict resolution.
*Effect shaders must emit particles. Blood/smoke/dirt/fluid effects shaders being skipped because they shouldn't have enb lights? (If you do need your blood to glow, please let me know).
ENB lights can be performance intensive, so you can control which actors receive ENB lights in po3_ENBLightsForEffectShaders.ini (found in data/SKSE/Plugins). Valid types are Players Only/Players Only and Teammates/Everyone.
Blacklist/Override
Blacklists and overrides should be written to an .ini file containing the suffix "_ENBL" in the Data folder (for example, MyMod_ENBL.ini).
These configurations can be shared between users, just like SPID _DISTR files.
Blacklist some or all effect shaders in the entire mod. Poison and RASS effect shaders are blacklisted by default. You can also override automatic color selection | color type combinations by specifying your own effect shader.
[Blacklist]
EffectShader = MyEffectShaderEditorID
EffectShader = 0x123
EffectShader = 0x123~MyMod.esp
EffectShader = MyMod.esp
Spoilers: The Show
[Override]
EffectShader = MyEffectShaderEditorID|Reanimate
EffectShader = 0x123|Shock
EffectShader = 0x123~MyMod.esp|Fire
Install
Install normally using the mod manager.
compatibility
Other ENB light modules that use plug-in models to add lights to affect shaders - no conflict but redundant.
credit
Source
Ryan (SniffleMan) from CommonLibSSE
SimpleINI for INI code and directory access
berendeanicolae for ColorSpace library
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.