Convert to high poly head asset

by Charles17·v1.0·Updated 2020-06-11

Especially the esp used in the creation suite to add high polygonal heads. Each NPC includes negative descendants.

Screenshots 1 screenshots

About this mod Machine translation

Especially the esp used in the creation suite to add high polygonal heads. Each NPC includes negative descendants.

This will help if you have KouLeifoh's High Poly Head 1.2 and want the NPCs in your game to have it too. It is just a resource that allows you to get the head, eyebrows, beard included in the High poly head mod. Every NPC in the game has been modified. You will need to export facegens from the creation kit to see all changes.

Covers all humans as well as Orcs, Hargit and Argonians. Children currently do not have high poly heads within this mod, so are not included.

The only changes outside of ck were implemented by USSEP. Using sseedit, I modified the texture lighting and shading layers provided by the patch. Other than that, this is completely vanilla. Their appearance will depend on the user's active status in the loading order when you export.

I have no restrictions on the use of this simple resource as long as it is provided free of charge. No credits are required.

Must have high poly head.

I recommend using KSHair FaceGen to export the rig in conjunction with this, but it's completely optional.

——————————————————————————————

If you have High Poly Head 1.2 from KouLeifoh, and want the NPC's in your game to have it as well, this can help. It is simply a resource to get you the head, brows, beards, included in the High poly head mod. Every NPC in the game was modified. You will need to export the facegens from the creation kit to see any changes.

All human races are covered as well as Orcs,  Khajit and Argonians. Children currently have no high poly head within this mod so are not included.

The only changes outside of the ck were implemented by USSEP. Using sseedit, I fowarded the texture lighting and tint layers that the patch provided. Other than that, this is completely vanilla. How they look will be dependent on what you the user have active in your load order at the time of export.

I have no restrictions as to usage of this simple resource so long as it is provided free. No credits are necessary or required.

Must have High Poly Head.

I recommend using KSHair FaceGen Export Rig in conjuction with this but it is completely optional.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
转换为高多边形头资源
File size
1.5 MiB