Birds of Prey and Felsaad Terns- Mihail Monsters and Animals

by MihailMods·v1.0·Updated 2023-05-08

Bundle contains my high quality vanilla low poly hawk and tern replacements, plus the addition of 3 new varieties of hawks.

Screenshots 8 screenshots

About this mod Machine translation

Bundle contains my high quality vanilla low poly hawk and tern replacements, plus the addition of 3 new varieties of hawks.



This mod is a replacement for my Eagle and the Eagle (Low Explosive/SE-AE) and Felsaad Tern replacement (Low Explosive/SE-AE) mods. If you use these two modules, by downloading this new file you will be able to remove these two esps, thus saving space in your load order;

Obviously you shouldn't use this mod with the 2 mentioned above, as they are already compiled in this new file, and using them both will double the number of these creatures in your game, among other possible problems;

If you use, like, and value my work, please consider an endorsement. I have worked hard over the years to offer you the best of me for free and the only thing I ask in return is this gesture which increases my relevance and engagement on and inspires me to keep going;

I do not check or influence the translations of my modules (including those linked directly to my pages), nor do I have any authority to make patches or additions to my content. So, before using any unofficial plugins for my mods, please make sure they comply with the latest version officially released by me, if not then never use these plugins. The same applies to the Xbox port;

In addition, you can also find me at:

   

Do you have any questions? Read my Frequently Asked Questions (FAQ).

Bundle contains my high quality vanilla low poly substitute

Eagles and terns, plus 3 new species of eagles.

From the Eagle's Alternatives and Eagle's Modifications page:



The Eagle is easily the lowest graphical quality creature in the vanilla game. Their models look like they're from a 90's game, except their nests are also of poor quality, some of the birds' animations are buggy, and they don't even have sounds. Part of the issues with the birds were actually understandable, as they were probably originally planned and designed as just part of the scene, making it difficult to see them up close, let alone interact with them. This changed during the development of the game, but the models with extremely low graphical quality were retained in the final version.

Changing this proved to be very complicated the way Eagle was implemented in the game, and attempts to retexture the vanilla model had little success due to the very low polygon quality and count of the model. This mod solves all these and many other problems simply by adding new models and new textures in place of the previous ones.

The purpose is to better understand what this mod does and how to do it

The Eagles are committed to playing and everything will be explained in detail below:

How is the eagle implemented in the vanilla game? -They are implemented as animated object type creatures and are not read by the game engine as living creatures/actors. In their category, they are interpreted as activators, which are essentially objects with collisions that can be activated by actions of NPCs or the player themselves, performing a response to this action depending on the type of activated object;

Is it possible to interact with them? - Yes, because, as mentioned above, as activators they differ from simple movable or stationary objects in that they can be activated by actions, which can be chat, arrows, shouts, etc. In the specific case of eagles, they have destruction data at their core, i.e. they can be destroyed by offensive actions, with a script that reads that the activator has been destroyed, disables it and spawns a static object of type container eagle, which can be looted, simulating a dead eagle actor, but which actually functions as a chest with ragdoll collision data. This "Eagle Box" will land close to the player, or on the ground below where the eagle was hit, with the alternation of positions occurring randomly;

Was this the original plan? No, because originally they were implemented as simple movable objects, that is, it was impossible to interact with them and, therefore, i …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
猛禽和费尔萨德燕鸥-米哈伊尔怪物和动物 - Birds of Prey and Felsaad Te
File size
33.4 MiB