Battlemage extension
Materialize your spells into different swords and armor! This is not my mod. The original author does not need permission, but credit is required. For this mod, credit can be given to leron9999. This is ported from Legendary Edition, all I did was update the Nifs. The simulation description is copied and pasted as-is.
Screenshots 5 screenshots
About this mod Machine translation
Materialize your spells into different swords and armor! This is not my mod. The original author does not need permission, but credit is required. For this mod, credit can be given to leron9999. This is ported from Legendary Edition, all I did was update the Nifs. The simulation description is copied and pasted as-is.
Battlemage extension
There was a time when the battle was one of the most feared; not because of their prowess in magic and swords, no, but because of their ability to merge the two as if they were the same person.
what is it?
Battlemage Extended is an amazing game mode that lets you equip a suit of armor and a sword from equipped spells.
How to do it?
You have a smaller power called "materialization". Activate it when charging a spell to put on armor or summon a sword. Casting a spell on the left hand will equip a layer of armor on top of your currently equipped gear, while casting a spell on the right hand will equip a sword as if casting a stapled weapon. The sword and armor correspond to the magic school. For example: filling your left hand with a fire spell and activating the materialization spell will put on fire armor.
If you equip something else, such as another sword or spell, again activating a lesser power without requiring any spells, you will equip the last sword you achieved.
Power attacks, sprinting, jumping and holding the walk/sprint button will trigger effects based on the armor/sword. For Alteration and Conjuration swords, try attacking corpses.
Read this book or readme file for more detailed information about effects
renew:
v1.12 some things
Fixed portal box bug
Added IMP_K_BoundWeapon keyword to swords for compatibility with Path of Sorcery
Reduce early skill upgrades
Placed an amplitude requirement for the Healing Wave to trigger the Armor Restoration effect
v1.1 Empower Armor
Restore added buffs to elemental armor
Restoration of Nerfed Restoration Armor
Updated the freeze effect on the Frost Sword's power attack to avoid sudden ragdolling when the target dies
New Mechanic: Created the lesser power Empower Armor, which lets you use imbued Soul Gems to improve combat armor; Soul Gems increase the armor's armor rating and the size of its effect
Install normally and cover anything that needs to be covered
Update via MCM
Assets will be updated soon
Assets v1.2
Fixed invisible handle bug
Includes all v1.1
Install after v1.061
Assets v1.1
Changed first person model to only show gloves
Changed Shock Armor model as initial version felt lackluster
Install after v1.061
v1.061
Reduced salt content when harvesting dead items with the Alteration Sword
Includes all v1.061
NOTE: Give the script a minute or two to apply it to the actors around you
v1.06 reapplies smaller magicka fee
Magicka spell costs of the same element as Elemental Armor are now reduced by your Destruction skill
Changed the way to open portable inventory: just open a term spelling
v1.05 true size fix
Fixed an increase in amplitude when casting elemental armor
Removed lower mana cost when casting elemental armor (for now)
Reduced the amount of gain from death when using the Alteration Sword
Added a new MCM for updating mods
v1.04 size correction
Fixed elemental armor size and duration increased
Illusion Armor no longer takes damage
v.103 Invisible Weapons Bug
Fixed invisible weapon bug
Includes all v1.02 and v1.01 fixes
Hotfixes for v1.02 hotfixes....
Fixed what v1.01 broke, preventing swords from appearing or crashing the game
Includes all fixes and improvements from v1.01
v1.01 has been removed from the documentation section
v1.01 hotfix
Repair shock armor (v1 uses frost armor)
Improved magic effect descriptions in active magic effects screen
Added function: Hold down the shout key (z key) for about 5 seconds to delete the materialized armor and sword
How to update:
Download and install updates to cover what needs to be covered
Remove all items from your portable inventory (charge two term spells and press the sheath/R key) …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.