Basic Positional Damage - Special Edition

by rymon23·v1.6·Updated 2019-04-13

Lightweight positional damage system. Add hit locations including head, torso, legs, etc.

Screenshots 1 screenshots

About this mod Machine translation

Lightweight positional damage system. Add hit locations including head, torso, legs, etc.

Basic Positional Damage - Special Edition

[ Require ]

SKSE64_2_00_06 or higher

[describe]

Adds a lightweight angular and location-based positional damage system with the following hit locations:

Head: Very likely to get an instant kill on NPCs unless wearing armor, depending on the weapon. (can be disabled)

Neck: Instant kill or bleed on npcs.

Torso - Front/Back/Side: Side strikes are the most effective target of the torso against armored opponents

Left Arm: Chance of defensive shield if equipped

Right arm: opportunity to disarm

Legs: Temporarily paralyzes the opponent, causing bleeding or dazing, depending on the weapon used and armor worn.

Back Knees: Vulnerable even when fully armored. A successful hit may result in fatal bleeding

Hits on location will have varying levels of effectiveness based on the following factors:

  • Use weapons
  • Size and quality of opponents
  • Whether the target is wearing armor at that location
  • Armor level

-The power of attack

Added a menu spell with the following options:

  • Ability to adjust positional damage levels

-disable /Enable instant kill on unarmored headshots.

-disable/Enable positional damage effects to players, or NPCs

-disable/enable hit damage reduction - reduces the base weapon damage done by the player so that only positional hits have a significant effect

-disable/enable disarmed item drops - To solve the problem of saving the game, disarmed items will be completely unequipped from NPCs.

-disable/enable locational killmoves - Targeting the head or torso may trigger a kill if the location is unarmored or lightly armored and your combined melee skills are high (IF randomNumber < ((onehanded + twohanded) * 0.6) then try killmove).

[Additional information/Known issues]

-Ranged attacks tend to be slightly higher than the crosshair in SE. This results in this SE version being slightly less accurate for long-range headshots. I plan to address this issue in the future.

  • Currently, positional damage does not affect mounted NPCs, Ghosts, Dwarven Automations, and other creatures that cannot be revived: Dragons, Atronachs, etc.
  • If many demanding scripts are running simultaneously, you may notice lag effects in large simulated combat scenes.
  • On rare occasions, you may encounter an NPC that seems immune to local damage. I haven't been able to fully resolve this issue, so I set up a way to detect when it occurs and remove the hit damage reduction on the affected NPC (if enabled).

Congratulations if you liked it :)

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Basic Location Damage - Special Edition

[ Requirements ]

SKSE64_2_00_06 or later

[ Description ]

Adds a lightweight angle & positional based locational damage system with the following hit locations:

Head:  High chance of instant kill on npcs,  depending on weapon, unless armor is worn. (Can be disabled)

Neck:  Instant kill or bleed-out on npcs.

Torso - Front/Back/Sides:  Side hits are the most effective target on the torso against armored opponents

Left Arm:  Chance of disarming a shield if equipped

Right Arm:  Chance of disarming weapon

Legs:  Temporarily cripple an opponent, cause a bleed-out, or stun, depending on the weapon used and the armor worn

Back Knees:  Vulnerable even when fully armored. A successful hit can cause a fatal bleed-out

Hits to the locations will have different levels of effectiveness depending on the following factors:

-weapon used

-size and mass of the opponent

-whether or not the target is wearing armor at the location

-the armor's rating

-the attack's power

A menu spell is added with the following options:

-the ability to adjust the locational damage magnitude

-disable/enable instant kills for unarmored headshots.

-disable/enable locational damage effect on the player, or npcs

-disable/enable off-hit damage reduction - lowers base weapon damage that the player does so that only locational …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
基本位置伤害 - 特别版
File size
44.6 KiB