AI Overhaul - Open City Compatibility

by ab9rf·v0.1·Updated 2020-07-15

Minor adjustments made to make the AI ​​overhaul work better with Open Cities

Screenshots 1 screenshots

About this mod Machine translation

Minor adjustments made to make the AI ​​overhaul work better with Open Cities

This simple mod (tagged Light) adds an AI overhaul (developed by mnikjom and SpiderAkiraC) of around 50 location markers moved from five city units to the Tamriel world space for compatibility with Open Cities. Without these, certain NPCs will wander back and forth while executing NPC packages (through AI gates in open cities), which is incredibly frustrating and difficult to find (notably Danica Pure-Spring in Whiteica, Hillevi Cruel-Sea in Windhelm, Balimund in Riften, and Dervenin in Solitude).

AIO also added a lot of idle markers to various cities that I haven't touched (at least, yet) because they don't break the immersion or cause people to quit halfway through the city and go back. Walk to the other side of the market square or similar.

Image Credits: mnikjom and SpiderAkiraC for AI overhaul; Open City of Arthmoor (although OC has no real impact on this)

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This simple mod (flagged as light) moves about 50 location markers added AI Overhaul (by mnikjom and SpiderAkiraC) from the five city cells to the Tamriel worldspace, in order to be compatible with Open Cities. Without this, certain NPCs will wander back and forth (through Open Cities' AI gates) as they execute their NPC packages, which is immersion-breaking and can make them hard to find (especially Danica Pure-Spring in Whiterun, Hillevi Cruel-Sea in Windhelm, Balimund in Riften, and Dervenin in Solitude).

AIO also adds a great many idle markers to the various cities, which I have not moved (yet, at least), because they don't break immersion or cause people to walk half way across the city and back when they're supposed to be walking to the other side of the market square or something similar.

Credits: mnikjom and SpiderAkiraC for AI Overhaul; Arthmoor for Open Cities (although nothing from OC is actually touched by this).

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
AI大修-开放城市兼容性
File size
25.8 KiB