Affected Argonian weight slider for SSE's aft port
This is a simple port of Camkitty's mod. With his permission, I ported it to SSE. Edit the Argonian Tails so they scale with the character's weight. Slender bats have thin tails and bulky lizardmen have bulky tails.
Screenshots 2 screenshots
About this mod Machine translation
This is a simple port of Camkitty's mod. With his permission, I ported it to SSE. Edit the Argonian Tails so they scale with the character's weight. Slender bats have thin tails and bulky lizardmen have bulky tails.
This mod increases the deformation of the Argonian tail so the weight of the tail will match the body mass.
Even though the character's body is bulky, it still bothers me that the Argonian's tail has always been skinny. The only mod I've seen that addresses this issue is Bigger Argonian Tails, which increases the size of the tails of all Argonians. However, I always felt that the thicker tail looked too big on smaller characters.
This mod uses the skinny vanilla tails for the smallest transformation and adds a new mesh the same size as the Bigger Argonian Tails for the largest transformation. Medium-weight Argonians will have a tail right between these two sizes. Transformation works on NPCs as well as player characters.
This mod will conflict with anything that replaces the Argonian tail mesh. Any tail armor mods will technically work with this mod, but if they don't have a deformation mesh, they won't properly reflect the character's weight.
This mod is compatible with texture and animation replacers.
This mod also has the option to move the tail position upwards: the tail is taller and the tail is slightly higher. If you want to use these, download the master file and then overwrite the model with the desired version. If you only want the female tail to be taller and not the male, then just change the female mesh.
Credit: Original mod by Camkitty here.
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This mod adds morphs for the Argonian tails, so that the weight of the tail will match the body weight.
It always bothered me that the Argonian tails were constantly skinny, even if the character's body was bulky. The only mod I've seen that addresses this is Bigger Argonian Tails, which increases the size of the tails on ALL Argonians. However, I always felt that the thicker tails looked too big on smaller characters.
This mod instead uses the skinny vanilla tail as the smallest morph, and adds a new mesh that is roughly the same size as Bigger Argonian Tails for the largest morph. Middle weight Argonians will then have a tail that is right in between the size of these two. The morphs work for NPCs as well as the player character.
This mod will conflict with anything that replaces the Argonian tail mesh. Any tail armor mods can technically be used alongside this mod, but if they don't have morph meshes, they will not properly reflect the character's weight.
This mod is compatible with texture and animation replacers.
This mod also has options to move the tail position up: Tails Higher and Tails Slightly Higher. If you want to use these, download the main file and then overwrite the models with the version you want. If you want only the female tails to be higher but not the male, then only replace the female meshes.
CREDIT: ORIGINAL MOD BY Camkitty here.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.