Windscape ENB
Screenshots 1 screenshots
About this mod Machine translation
A performance-friendly ENB designed to recreate the original atmosphere of Skyrim while improving in other areas.
What was modified to:
-the brightness and darkness of areas, as well as the overall day and night tone, plus a performance-friendly SSAO solution and specular reflections for interiors-
Enhanced character appearance with specular and subsurface scattering, overall skin tone and skin tone
-Used cinematic black levels to accentuate SSAO in places like dark corners covered by dimmed shadows-
Performance-friendly modifications in general and underwater areas have not been touched
- No performance-intensive effects on plants and objects such as DoF, SSIL and subsurface scattering
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To install please go to the ENBDEV website and get the latest enb file.
-Extract files from a folder anywhere on your computer and use WrapperVersion-
Replace required files with files found in this mod's archive -
Once all replacements are complete, copy the files from WrapperVersion to the Skyrim installation folder where SkyrimLauncher.exe and TESV.exe are located
Note:
I recommend going to the ENB video RAM size test site and finding out how much video RAM you have available.
After that, visit enblocal.ini (in the WrapperVersion folder or the Skyrim folder, as appropriate) and find the [MEMORY] section - more specifically the VideoMemorySizeMb line and change it using the number shown by the VRAM test tool. (In my case it looked like VideoMemorySizeMb = 16224).
I also recommend (not mandatory) to modify ReservedMemorySizeMb under the [MEMORY] section as well.
The default value is ReservedMemorySizeMb = 64, which is a good enough balance between performance and input lag.
In the STEP guide:
``This parameter sets the size of the buffer used to exchange geometry and textures between VRAM and system memory. The buffer will be set up in VRAM, and this part of VRAM will not be used for ENBoost's dynamic memory allocation; however, it will also be duplicated in the system memory used by TESV.exe as well, which means that increasing the value of this parameter will cause an equal increase in VRAM and system RAM usage. Values here are in megabytes. For video cards with 1GB or more of VRAM, start with 128 as a baseline. If stuttering persists, increase the value in increments of 128 (256, 384, 512, etc.) until the stuttering stops or reaches the minimum possible value. The maximum value that can be used is 1024, but please note that no matter what value is used, how much VRAM will be reserved for swap space. That's why it's recommended to have as low a value as possible without problems. Since this parameter is system dependent, users will need to test different values to find the one that works best for their specific setup. ''
It is recommended not to go too high and use increments of number 64. The most popular choices are 64, 128, 256 and 512. On a heavily modified setup, the highest I got during regular playback was 768, which I could minus the input lag. So experiment and see what works best for your setup.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.