The Beam
Screenshots 7 screenshots
About this mod Machine translation
Download it manually and put it on your desktop
What's this?
It's just a beam of light.
Why beam?
It is not a beam per se. But the panel or the plane is so interesting.
Why is it so interesting?
It's all done the way it's made.
How is it made?
Yes, the mesh is placed on the UV map. This is unique. Rather than just placing the mesh as a unit on the texture map. They broke up the mesh and placed it in different areas of the texture. Available in unique designs.
So it sounds like what we did when we made the UV map.
No, it's different.
Most wood beam or floor UVs are simply placed on the texture map as a unit and adjusted to fit the texture based on the segments or faces within it.
Still doesn't tell us why it's so unique!
How many beams or floors in this game have 9 texture segments but no edge lines or segments that match where the texture changes.
Yeah, so what.
Load any beam in the game into a Nif Scope and it will suck the texture 98% of the time.
Now do the same thing with 1 beam from this mod. Featuring just over 31 000 textures. You may earn more than 30%. Better than 2%. If that works, you can convert them into 3 different looks.
snort? what do I do?
Think of the beam as clay. What can you make with clay. This is no different with raw materials.
In addition to the 9 beams, I also added what is called trimming or inlaying in the mod. There are 9 of these too. 1 per beam.
Pick one of the 8 grids where the beams are pointed away from the center. Load it into a Nif Scope and go to the line that reads BSShaderTextureSet to open it,
You will see 2 texture sets. The first asterisk is the one you want to change. Its scattered map. Double click and open the s window. If set up correctly it will open the location you saved your Skyrim textures to, mine was saved to a folder on the desktop, not the Skyrim directory. Double click on the texture. I love using any type of stone, even cave walls, not a bad pattern right? If you change the normal map, some maps will distort the texture a lot.
Getting better and better. what to do?
Well, if you have 3ds Max, Maya, or Blender (free), you can do Boolean cutting. Most patterns will be hexagonal. Is there some aspect of the desired pattern. You will have to do the cutting manually. There are 3 versions of each inlay. Full beam, half beam and a flat surface. I use airplane insertion. Cut out. If you add a shell modifier to it, stick it to the floor, wall, or ceiling. If you go some distance, you can use this inlay to make boule cuts on floors, walls, or ceilings to prevent leaks. .
What to do with Liang?
What you can do in a 3D modeling program. If you can think of it. It saves time and effort.
I'm going to do a few things to show you some ideas and load up the pictures. The reason I'm not giving you these grids is because you may want to do them differently or with different beams.
Okay, let's get into what you can do.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.