Stamina Restoration Mechanic
耐力恢复技工
Screenshots 1 screenshots
About this mod Machine translation
This mod changes Requiem's stamina and regeneration.
I was always frustrated by the stamina regeneration system in Skyrim, and always impressed by Dark Souls' system for regenerating stamina. But, at the same time, I always knew that completely moving this system to Skyrim wouldn't be a very good idea. Therefore, I decided to recreate a hybrid-like system that would take into account the best of both games.
The endurance scale is now divided into five unified parts, each with its own conditions. Therefore, the faster the stamina is replenished, the closer it is to the 100% value.
Additionally, the following changes were made
The script plug-in for the Requiem system is written from scratch. The stamina of all melee weapons is now equal to its weight. The heavier the weapon, the more stamina required to use it.
(Full recipe: Weapon weight/(1+(Skill/100)))
Now, when blocking, stamina equal to the weight of the shield/weapon is taken away
(The formula is the same as for weapon attacks).
When shooting a bow/crossbow you will rely on the weight of your small arms to get through endurance
(The formula is the same as for weapon attacks).
Increased penalties for running, sprinting, swimming, jumping, etc.
Changed penalties for hit system: damage stamina - blocked hits; reduced stamina regeneration rate for missed strikes.
Increased Requiem's penalties for low stamina, e.g.: increased spell costs, reduced damage, reduced damage on Strength attacks. Previously, a fine was imposed upon reaching 10 units. endurance. Now they overlap by 20%.
Increases the percentage of stamina restored during combat. Previously, it was 50%. Now 80%.
About compatibility
The mod will conflict with all other mods that change stamina regeneration.
Require
Skyrim LE,Requiem 3.0
Demo
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.