Skyrim RTS Mod-28
Screenshots 6 screenshots
About this mod Machine translation
In addition to the ongoing attempts to create an RTS mod for Skyrim, the zombies in 28 Days and Bit are replaced with other characters.
**The Imperial faction has been working hard. You can make a farm (and key) that will give it 20 potatoes every 10 days. The farm will recruit four royal workers. The Empire Starter Kit is added to your base. Have read my article.
**Created a test map of Stormcloaks with enemy units. A clear enemy base for Dwemer was also established, with 8 factions made, 1 full map, 3 test maps, and 1 full map.
**A test map has been uploaded that gives players a piece of land (Noclip on Whiterun City) to forge, (now Empire) with a base defined) Enemies will spawn from the doors of your base for (28) days depending on your MCM settings. I recommend showing them every day between 12 o'clock and 1 o'clock.
**Apparently there are some Asset mods available for free (if credit is available). I will incorporate this feature where possible.
**All 6 combatant types for the Stormcloak faction completed. So as you play for 28 days and select all Zombie variants, you will encounter enemies such as Stormcloak dual wielders, magic users, etc.
**Updated file content and points section. No one is downloading the file, so there is no need to download the file first. Just to be on the safe side.
**Updated to updated files for RTS enemy variants. Now includes Bandits, Forsworn, Thalmor and Skyrim Undead factions. All 8 factions are established.
**RTS enemy variants uploaded. Four factions (Imperial, Stormcloaks, Spriggan, and Dermer) will have replacement units in the "Zombies" category in the MCM.
**This mod has been re-uploaded. The first one is just a test.
The function of modifying 28 days and a little bit is to simulate the AI like an RTS game.
Let's say you have your base and a door where "zombies" spawn from it. You can adjust options so that enemy factions regularly "send" enemy troops to your base.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.