Skyrim Reloaded - SKGE

by Alenet - Timeslip - Scanti - ShadeMe - Ethatron·v1.6.0·Updated 2019-01-05

Screenshots 1 screenshots

About this mod Machine translation

Original post address:

Original author: Alenet - Timeslip - Scanti - ShadeMe - Ethatron

Chinese description: Please call me Bell Lily

Update V1.6.0:

-Some minor corrections, continued optimization, and addition of new features

-New shadow engine for highly detailed shadows

Okay, here’s an introduction to this module:

Skyrim: Reloaded, based on Annihilation: Reloaded, makes significant changes to Skyrim's rendering engine and adds some configurable options.

This mod mainly modifies the rendering pipeline, adds new features and provides some screen effects that are not supported by the original Skyrim.

This mod gives the possibility to replace the stock shaders and supports some built-in effects, but it also has a custom engine to support any new effects of your own.

It could be called a mod, but it's not a regular mod but a real code patch, basically it upgrades Skyrim to a new version of Skyrim.

It works directly on the Creation Engine, so it's fast, stable and has a low performance impact.

Functions and features:

-Compatible with ENB/ENB Boost

-Direct control of view areas

-Support native full-screen window mode

  • Take screenshots directly without HUD (with or without MSAA)

-Built-in shader replacement

  • Compile shaders | effects at runtime (you can modify shaders like this | if you want)

-Support custom effects, etc.

Special effects:

  • Ambient occlusion of exterior and interior spaces

-Position based coloring

-View-based depth of field

  • Light and shadow based on weather type (God's light)

-Movie special effects

-Halo effects

-Position-based highlight|bright effect

-SMAA (latest version)

-Motion blur

-Low health and fatigue

-sharpening effect

My personal summary:

You can think of this module as having various special effects and functions with one click. Each item in it has an INI configuration file. If you are not satisfied with the author's presets, you can also choose to turn on | turn off each special effect, or you can adjust the value of each item to make your own customized version.

I tried it out for myself, and the first thing I noticed was the motion blur. Personally, I think it should be turned down. I felt dizzy. . . If it could be mapped to the viewpoint speed, it would be very realistic, but don’t get too hung up on it. Or are you thinking about VR?

System requirements:

-SKSE

-NVIDIA GeForce 8xxx+, ATI Radeon HD 4xxx+, Intel G45+

-Microsoft Visual C++ Runtime Library Redistributable Package 2015 x86

-Latest version of DirectX 9.0c (June 2010)

-The latest version of Skyrim

Install:

  • Manually copy the files in the compressed package to the game Data directory, or install it with tools such as WB
  • Activate SkyrimReloaded.esp (loading order doesn't matter)

If you want to temporarily disable it, rename SkyrimReloaded.dll in Data\SKSE\Plugins to SkyrimReloaded.dll.noload and disable SkyrimReloaded.esp.

Hotkeys:

You can take a screenshot with the F11 key (even without UI)

Update log:

Update V1.5.0:

-Fixed a series of issues

  • Added commands to manage custom shaders
  • Added SkyrimReloaded.ini setting to in-game menu
  • Added runtime FoV control
  • Added smooth camera movement to CameraMode

-Change console

Update V1.4.0:

-Add real first-person footage

  • Added sleep and rest modes
  • Added in-game menu

-Removed esp, now there is no esp in this mod

-Fixed the underwater flicker issue and other minor fixes

Update V1.3.4:

-Fixed CTD issue on some AMD|Intel graphics cards when underwater

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
▓◆ 3.20更新V2.0.0!天际:重装上阵-Skyrim Reloaded - SKGE ◆▓
File size
8.7 MiB