Read Tania's head geometric model to replace Serana~or directly give the NPC face to the protagonist.
读取Tania塔妮娅的头部几何模型替换瑟拉娜~或直接NPC脸给主角用
Screenshots 1 screenshots
About this mod Machine translation
In addition to vertex editing, version RM3.0 of the facial pinching tool also has a useful function - reading head model! ! That is to say, import NPC faces for the protagonist~
The following is a demonstration of the effect. Use RM to read the geometric model of Tania's head and perfectly replace Serana~
No esp files, no requirements, pure green replacement head model, no compatibility issues~
All beautification uses the game’s default settings, except for the hair and eyebrow textures (included), so you have no worries~
PS:
Press F5 under RM3.0 vertex editing to export the head model with one click~
If you pinch a beautiful girl, remember to share it consciously ~ Participate in the Skyrim NPC Beauty Project
Everyone's aesthetics are different, and different people must participate to make it rich and varied.
Import tutorial
- First find the head model, for example, the Tania path is in meshes\actors\character\facegendata\facegeom\hermit.esp\000073c6.nif
- Place it in the data\SKSE\Plugins\CharGen folder for easy import. (MO path\overwrite\SKSE\Plugins\CharGen, the data generated files in MO are replaced by the overwrite directory)
- Then use F9 to import the model when editing vertices in RM3.0. Once you find the import, it will be ok. (When importing, please pay attention to adjusting the weight to be consistent before importing)
Just import the .nif model file. RM is imported as a geometric model, no matter what MOD you use to create it.
After importing, you can still continue to make changes in RM.
PS: ECE1.4 can also be exported with one click of F1. After exporting the head model, go to 3 above.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.