NPC Clothing Alternatives 1.3
NPC服装替代品 1.3
Screenshots 7 screenshots
About this mod Machine translation
Allows you to replace male and female NPC clothing with clothing of your choice
Introduction
If you're like me, then I'm sure you've collected many great clothing and armor models that have been produced over the years. Despite the wide variety of costumes to choose from, I always felt sad that no one else besides my character and companions used them.
Yes, you can use a utility like Simple NPC Outfit Manager to update the gear of friendly NPCs, but that's not enough for me. What I want to do is be able to update the costumes of anyone I encounter in the game without having to interact with them, and (needless to say) without having to use the Creation Kit.
So what I want to do is create a system where I can set up to 100 outfits and then assign them to various NPC classes for use. So you could have a number of outfits for NPCs in farmer outfits, some for NPCs in miner outfits, and so on.
The costume is set up using the Add Item Menu which Towawot graciously allowed me to call from my mod seamlessly. This allows you to find any outfit from any mod you have installed.
After setting an outfit for a class of NPCs, any NPC of that class encountered in the game will have their costume replaced with one of the settings.
And if you decide to change the costume later, you can have an NPC take over the change or even put it back into the standard costume.
Please note that the following types of NPCs will not be affected by this mod:
Elderly - more specifically, anyone using two elderly voices
Argonians and Khajiit - although this can be toggled in the MCM menu.
Starting with version 1.1, the mod can target both males and females. By default it will only target women, but you can enable targeting for men via the MCM menu.
How to use
After installation, you will get new functionality: add items to clothing. Equipping and using this feature displays a menu that lists all 100 outfits, what they contain, and then allows you to add items to them.
If you have used the Add Item Menu before, then adding items to a garment will feel familiar. If not, then do the following quickly:
A text input box will first appear where you can enter a search term, such as leather.
If you have any mods that have the search term in their esp name, you will see a list of those mods and can then select one of the mods to see all items in that mod, or use the [Search Items] option to search for all mods that have the search term in their name.
A container with all matches will then open and you can select the one you want. These items will be added to the costume.
Things to note when selecting items from containers:
The player never receives any of the items selected, they are only added to the outfit
If you switch from the container to the player and select an item in the inventory, the item will be moved to the container (following regular container operations), but you will no longer be able to put the item back into the inventory and it will be lost to you forever, so don't do it!
If the item does not have one of the standard clothing or armor keywords associated with it, it will not be added to the clothing. This is to prevent clothing from including non-clothing items (weapons, potions, etc.). Unfortunately clothing/armor mods don't always set keywords, in those cases you won't be able to add those items to the clothing (unless of course you want to modify the clothing/armor mod in CK or use TES5Edit)
Once you have some items in your outfit, the "Add Items to Outfit" callout menu will show:
Number of items in the outfit
The class to which the costume has been assigned
Is the clothing for women only, men only or both. This option only appears if you have enabled male targeting in the MCM menu. F only for women, M only for men, or B for both.
The name of the main item in the garment (usually any item with type "body")
May be one or more of the following symbols ^{_. These indicate whether the costume is missing something to wear on the h …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.