Nice Combat -Re

by Nack9·v1.1·Updated 2020-03-14

Screenshots 1 screenshots

About this mod Machine translation

A lite mod that modifies vanilla combat to make it more satisfying and "convincing".

This is a WIP, I made it so I could enjoy Skyrim better and faster.

need - -

Skyrim + DLC (Non-SE)

Modified content -

Animation conditions

Race

Weapons

Projectiles

Spells

Fighting style



Script used:

VoicePushEffect on MagicPush.

sports---

​ Reduces movement speed in and out of combat. Default 370fwd to 280fwd 240 sides.

Archer Draw Movement/Mage Cast Movement Speed ​​reduced to 120fwd 76side.

In fighting,

When swinging, throwing and other weapons, the turning angle is reduced. JumpHeightMin reduced from 72 to

  • JumpMovemult (air movement) reduced from .05 to .03

Removes restrictions on jumping when attacking and casting spells. Basically, you can jump to cancel the attack/broadcast.

arms---

All attacks should be staggered by 0.15, resulting in the lowest staggered animation played.

all weapons

NPC/Player. Disarm with powerful attack

BasicAttacks releases ranged weapons.

Shield/BashAttk

buff.disarm.bows and incoming forward force attks

Play debuff.knockdown when the recoil is strong

bow

​ buff.Stagger has hit.Race ability

buff.knockdown actor sprinting.enchant

buff.disarmallpowerattks.enchant

debuff.Power attks disarm bows and xbows

debuff.shieldbash disarms bows and xbows

mace

​ buff.power attks career weight 0.75 staggered

dagger

​ buff.power attks cause severe .75 stagger

buff.onLeftHand.powerattk standing will cause max stagger

ax

​ buff.power attks cause severe .75 stagger

doubleAttak

buff.stagger. Not blocking

1.0 staggered when buff. Power Attack disarms all incoming attacks

sword

​ buff.power attks lead to heavy 0.75 stagger

buff.onLeftHand.power attk standing cause maximum stagger

2Hhammer

buff.knockdown.all power attack knockdown

buff.basicAttks.max staggered, knocked down when staggered

buff.No recoil attack when the enemy is blocked

2haxe

buff.knockdown.all Knockdown KO

buff.basicAttks.max Staggers, staggers when knocked down

2hsword

buff.knockdown.all Knockdown KO

buff.basicAttks.max Staggers, staggers when knocked down

Unarmed

The buff basic attack of

staggered

buff.powerAttks.knockdown Stagger buff.h3h does not prevent combo knockdown

buff.sneakAttk.upcut knockdown

SpellModification ---

Flames

​ buff.demoralize 1 second. Enemies should run when casting fire

Firebolt

buff.stagger

buff.knockdown when staggered

Fireball

buff.knockdown hit

incineration

buff.stagger

Frostbite

​ buff.paralysis. Freeze target if stamina is 0, if FrostResist <25%

debuff. Add +.2 charge Stagger the timing of IceStorm buff.stagger buff.paralysis

IceSpike

buff.stagger

buff.knockdown. Freezes target if stamina is 0, if FrostResist <25% debuff. Then increase the charging time from .5 IcySpear buff to .8.Knockdown onHit debuff. Increased charge time from .8 to .5

WallofFrost

​ buff.paralysis. If stamina is 0, freeze target if FrostResist <25%

Spark

buff.stagger

buff.knockdown, then staggered

reduce

Benefit. Added .2 charging time debuff.castDuration. From 0 to 0.1 -Looks like an actual spark NOW-

LightningBolt

buff.stagger

​If lightningRes <25% staggered during buff.paralysis

ChainLightning

buff.stagger

If and when staggered buff.paralysis lightningRes <25%

thunderbolt

buff.knockdown onHit

On the element

buff.FireAtronach adds fire to the fire Atronach (the summoned fire Atronach has no fire, but the random encounter with the fire Atronach has fire)

buff.FrostAtronach. for attack

Added stagger and knockdown buff.StormAtronach. Added stagger and knockdown to attacks and modified spells to reflect changes in player spells.

KillAnimations ---

SneakKillMoves

Always triggers when undetected, with only 1 hour sword/dagger and unarmed. (Vanilla only works with

Such devices) BackKillMoves

Only triggered when the NPC target is in the escape state and moving forward, it will not work if it is staggered.

FrontK …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
播放公平播放Nice Combat -Re-
File size
69.8 KiB