mihail oldrim mod

by Mihail·v1.1·Updated 2020-08-02

Screenshots 6 screenshots

About this mod Machine translation

The Gelatinous Cube is an artificially created translucent sea-green ooze composed of an irrational gelatinous material that has been deliberately shaped into the form of a cube through the art of magic. As they move through the corridors of the dungeon, they absorb any material (dead or alive) in their path, which is then digested within their acidic bodies.



The Gelatinous Cube is an artificially created translucent sea-green ooze composed of an irrational gelatinous material that has been deliberately shaped into the form of a cube through the art of magic. The strange creature is usually of considerable size, and the water it is composed of is constantly moving downwards within its geometry. The surplus eventually forms a constant pool of slime beneath it, formed from an acidic liquid substance that evaporates on contact with the outside world, turning into a rising cloud of gas that is then absorbed again by the cube, creating a cycle. Another noteworthy feature is the many objects floating within a plump gelatinous cube.

The gelatinous cube is an irrational predator that stalks dungeons and shadowy caves in regular, predictable patterns. As they walk through the corridors of these dungeons, they absorb any matter (dead or alive) in their path. Organic matter quickly dissolves in the acidic mud that forms the cube, while bones and inorganic matter (such as armor) spend some time floating inside the creature until they are excreted or digested more slowly. As they slid down the corridor, they left a clean path free of debris and bodies except for their own muddy path.

The gelatinous cubes cannot be seen or heard, but they can feel vibrations and are attracted to the heat given off by the living things. Although slow, the gelatinous cube is strong and can swallow even large creatures with ease. They are also quite resistant, mainly because they are not very sturdy in shape. When faced with an opponent, the gelatinous block will simply try to devour it. Upon contact with a living creature, the Cube secretes a viscous substance that is immediately absorbed through the skin into the victim's bloodstream, causing immediate toxic digestive corrosion. However, the cube's phagocytosis is beyond the scope of this toxin and cannot be attributed to the paralyzing factor of phagocytosis, which modulates the strength, concentration, and thickness of various parts of its gelatinous body, creating a slimy prison around its victims, including those who are impervious to any toxin due to its mechanical, magical, or undead nature. This paralysis function is used to precisely render the victim standing and defenseless while slowly keeping them alive. As mentioned, the poison acts like acid poison, so can be avoided with a good protective spell, as the victim suffers minimal acid damage, but is avoided by the almost magical but physical cube engulfment.

However, it has been confirmed that the phagocytosis of the cube is optional, as it is a method of determining the thickness of body parts when an object comes into contact with the body. The creator of a Rubik's Cube or some kind of ally is usually able to even access its interior to remove, for example, money or valuables it has absorbed without suffering any harmful effects.

How they manage to recognize friends and foes is something that needs to be understood, because germplasm, for example, cannot. As gelatinous cube creatures magically created by alchemists, wizards, and even in the Forgotten Realms, it's possible to add that information to their own lives in the creation process, as they are essentially thought to be mindless beings.

While it is within the confines of the artificial geometry for which it was created, the gel-like substance that forms the cube also appears to control the concentration of its own acidity so that it is usually located in its center and core, which naturally, due to its high concentration, is the best place to attack it with arrows and magic, which ca …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
明胶立方体-Mihail怪物与动物(mihail oldrim mod) 1.1
File size
10.8 MiB