Maya 2017 2018
Screenshots 1 screenshots
About this mod Machine translation
Import/export Skyrim assets into Maya (version 2017, 2018 or 2019).
Available for Linux and Windows.
This is the NifTools Project file translator plugin for Maya, compiled for Maya 2017, 2018 and 2019. All copyrights belong to the original authors.
To install from archive:
Linux:
Copy the MEL files from the "scripts" folder into your ~/maya/scripts folder
Copy "libniflib.so" from "lib" folder to $MAYA_LOCATION/lib folder
From the "plugins/Maya<$VERSION>" folder, copy the "nifTranslator.so" file into the $MAYA_LOCATION/bin/plug-ins folder
Windows:
Copy the "maya" folder to your user's "Documents" folder, or copy the MEL file to your default Maya script path
Copy the "bin" folder to your Maya installation folder (there should be a "bin" folder there, merged with the folder in the archive)
Notice:
Not compatible with SSE (yet)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.