Location Damage Overhaul
Screenshots 1 screenshots
About this mod Machine translation
- Added multi-threaded, node-based positional damage to NPCs and most mobs.
location damage overhaul
[Require]
The latest version of SKSE
[describe]
This mod increases positional damage to NPCs and most creature races by generating virtual hit boxes at skeleton nodes. Also added is a menu spell that scales positional damage and base weapon damage game settings.
Currently the following hitboxes are supported:
[NPC]
-HEAD
-NECK
-TORSO
-LEGS
-GROIN
[biology]
-HEAD
-TORSO
-LEGS (bipeds)
[HEAD]
- Depending on the weapon, there is a quick chance to instantly kill NPCs, unless the armor is worn. (can be disabled)
[NECK] - in
Instant kill or fatal bleed on npcs.
[TORSO]
- (Front/Back/Side): Side and rear strikes are the most effective targets of the torso against armored opponents.
[LEGS]
- (Front/Back/Side): Depending on the weapon used and wearing
Angle-based hitting area that temporarily paralyzes the opponent, causing bleeding or dizziness:
-RIGHT ARM: Recoil or disarm weapon
- Left arm:
Possibility of defending the shield * Hits to the location will have different levels of effect depending on the following factors: - The weapon used - Size
and the quality of opponents -
Whether the target is wearing armor at that location
- Level of armor
- The power of attack - The power of attack
Angle (front, back)
Examples: A mace to the leg will have a much higher chance of knocking your opponent down than a sword, a hit to the face with a heavy glove will do more damage than a bare hand
*Hostile spells cast on a blank spot on an unintentional opponent may result in a knockdown
[Possible impact]
-stagger
-Knockdown
-Demoralize
-Fatal leakage
-Paralysis
-disarm weapons
-disarm shield
[Note]
-This MOD does not add a hit box to players. This menu features a scaler for the damageWeaponMult game setting that can be used to adjust the damage done by NPCs.
- This mod may not be compatible with mods that change the names of parts of skeletal meshes.
- Don't use basic positional damage
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.