Location Damage Overhaul

by rymon23·v1.1·Updated 2019-08-14

Screenshots 1 screenshots

About this mod Machine translation

  • Added multi-threaded, node-based positional damage to NPCs and most mobs.

location damage overhaul

[Require]

The latest version of SKSE

[describe]

This mod increases positional damage to NPCs and most creature races by generating virtual hit boxes at skeleton nodes. Also added is a menu spell that scales positional damage and base weapon damage game settings.

Currently the following hitboxes are supported:

[NPC]

-HEAD

-NECK

-TORSO

-LEGS

-GROIN

[biology]

-HEAD

-TORSO

-LEGS (bipeds)

[HEAD]

  • Depending on the weapon, there is a quick chance to instantly kill NPCs, unless the armor is worn. (can be disabled)

[NECK] - in

Instant kill or fatal bleed on npcs.

[TORSO]

  • (Front/Back/Side): Side and rear strikes are the most effective targets of the torso against armored opponents.

[LEGS]

  • (Front/Back/Side): Depending on the weapon used and wearing

Angle-based hitting area that temporarily paralyzes the opponent, causing bleeding or dizziness:

-RIGHT ARM: Recoil or disarm weapon

  • Left arm:

Possibility of defending the shield * Hits to the location will have different levels of effect depending on the following factors: - The weapon used - Size

and the quality of opponents -

Whether the target is wearing armor at that location

  • Level of armor
  • The power of attack - The power of attack

Angle (front, back)

Examples: A mace to the leg will have a much higher chance of knocking your opponent down than a sword, a hit to the face with a heavy glove will do more damage than a bare hand

*Hostile spells cast on a blank spot on an unintentional opponent may result in a knockdown

[Possible impact]

-stagger

-Knockdown

-Demoralize

-Fatal leakage

-Paralysis

-disarm weapons

-disarm shield

[Note]

-This MOD does not add a hit box to players. This menu features a scaler for the damageWeaponMult game setting that can be used to adjust the damage done by NPCs.

  • This mod may not be compatible with mods that change the names of parts of skeletal meshes.
  • Don't use basic positional damage

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Location Damage Overhaul 位置损坏大修
File size
112.0 KiB