Impacting Needs

by Julio31p2·v0.8·Updated 2020-01-08

Screenshots 1 screenshots

About this mod Machine translation

This is a simple requirements module that will have a bigger impact on your requirements if you ignore it. It also includes an optional feature to increase the effects and dependence of drugs (hematopoietic and sleep sap).

Its purpose is to increase the immersion of the game, forcing players to buy or find food and water, otherwise they will suffer a very slow death.

Overview

This is my first script mod. I decided to create this because for some reason I tried three requirements modules and none of them worked. What better way to learn about scripting modules than by writing requirements modules?

I've always found food and drink in Skyrim to be useless, why waste money and take away with it only to have some meager benefit? If you can perform a task for n consecutive days without a break, then why sleep. The worst you need is to wait a few hours until a store opens.

This mod aims to fix it while bringing immersion into the game.

describe

With every hour of play, hunger, thirst, and sleep needs increase. Default values ​​are 4, 6, and 4 respectively (half while sleeping, but not increasing when sleeping). Once a determined value is achieved, their needs move to the next stage. Potions also affect thirst. You eat by dropping ingredients from your inventory and grabbing them. Read the following phase values ​​and their effects:

Thoughts (values ​​from -90 to infinity)

Overhydration (-90 or higher)

Weakness to disease and poison is 30%

-10% movement speed

Mild overhydration (-55 or higher) is

10% weakness to diseases and poisons

-5% movement speed

Hydration (-24 or higher)

+5% movement speed

+10% mana, health and stamina regeneration

Thirst (24 or higher)

+10% mana, health and stamina regeneration

Thirst (32 or higher)

-10% mana regeneration

-15% stamina regeneration

-20 stamina points

-10% shout recovery

Very thirsty (64 or higher)

-5 to all skills

-30% magic card recovery

-30% stamina recovery

-20 magicka points

-40 stamina points

-40% shout recovery

-10% movement speed

Dehydration (144 or higher), takes approximately 1 game day to obtain at this stage

-20 to all skills

  • 30% Mecca recovery

-65% stamina regeneration

-30 magicka points

-60 stamina points

-75% shout recovery

-25% movement speed

Damage life 0.3/s *

*You will lose 0.3hp/s recovery speed (a 100hp character dies from dehydration in 5 minutes 33s).

(For a 200hp character, death due to dehydration would take 11 minutes and 7 seconds).

(For a 300hp character, death due to dehydration will take 16 minutes and 40 seconds).

Note: real time.

Hunger (values ​​from -36 to infinity)

Insufficient padding (-36 or higher)

-25% movement speed

-50% stamina regeneration

-30 stamina points

Full (-16 or higher)

-25% stamina regeneration

Not hungry (-8 or higher) )

+20% health and stamina regeneration

10 points of armor bonus

A little hungry (20 or higher)

+10% health and stamina regeneration

5 points of armor bonus

Hungry (32 or higher)

-20% mana regeneration

-20 magic points

-10 voice skills

-15 alchemy and pickpocket skills

-20 enchantment skills

Very hungry (64 or higher)

-40% mana regeneration

-50 magic points

-40 voice skills

  • 30 alchemy and pickpocket skills

-35 enchantment skills

Starved (144 or higher)

-10% magic card regeneration

-40% health regeneration

-30 health points

-30% stamina regeneration

-30 blacksmithing skills

-5 voice skills

-10 alchemy and pickpocket skills

-15 enchantment skills

-20 one-handed and two-handed skills

Starved (192 or higher) +/- 2.5 game days, no need to eat to get food for this stage

-10% magicka regeneration

-75% health regeneration

-50 health points

-45% stamina regeneration

-45 blacksmithing skills

-5 voice expressions

-10 alchemy and pickpocket skills

-15 enchantment skills

-30 one-handed and two-handed skills

Damage HP 0.025/s **

**You will lose 0.025hp/s recovery speed (for a 100hp character, 33 minutes 20s (-50) dies from starvation).

(A character with 200hp (-50) dies due to hunger in 1h 40min).

(2 hours and 46 m …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Impacting Needs 影响需求
File size
255.0 KiB