Immersive first person Chinese ini configuration file
身临其境的第一人称 汉化ini配置文件
Screenshots 3 screenshots
About this mod Machine translation
Immersive first-person Enhanced Camera 1.1 configuration file Chinese version
2015/5/15 The author updated the latest version 1.1
Q: What is the use of this MOD?
A: You can see your own body in the first-person view, and it is compatible with some action MODs.
This article mainly talks about how to change the settings of this MOD. If you don't want to change it and think it's too long to read, you can download the MOD directly at the bottom of the post. The installation method is NMM, MO, or drop DATA.
My suggestion for someone who has been working with Lao Gun for nearly a year: For any MOD, you should read the original author's instructions or the Chinese instructions as detailed as possible. This will make it easier for you to find the cause when you encounter problems, and at the same time, you can make more use of this MOD.
Q: What is the configuration file like?
A: It is the file where you can change the settings of this MOD.
MOD original address:
The MOD is less than 100k in size! !
Note: If bForceFirstPersonCamera=1, you cannot use the pulley to switch persons. Please ensure that the mouse pulley is slid up to the bottom, otherwise the camera will shake randomly.
You can only use FOV (F key) to switch persons.
The configuration file is in 'SKSE\Plugins\SKSE_EnhancedCamera.ini'
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Prerequisites: SKSE 1.6.16+
First-person skeleton [XPMSE and XPMS already included] You can check if there is Skeleton.nif in data\meshes\actors\character\_1stPerson. Generally, you can ignore it. If you find an error in the game, then verify it.
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Translation of part of the original post
FNIS animations mods may not work in 1st person unless bForceFirstPersonCamera is enabled in the ini file.
FNIS action mods may not work in first person if bForceFirstPersonCamera is not set to 1.
Translation of some known bugs:
如果你的headbob没有打开(就是头部晃动),一些动作可能不会工作,并会产生奇怪的现象。
Shadows on shields can look weird in first person.
Known Issues
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- Going into ragdoll mode when weapons are out causes you to be launched into the air.
- There may be a lighting bug with torches.
- Some animations might not work as well with head bob disabled and may move the feet oddly.
- Player shadows may be oddly drawn on the 1st person body (noticeable with shields).
- Magic shaders do not appear on 3rd person body in 1st person when weapons are out.
- There may be increased body clipping with high fov or fneardistance values.
- There are some visual glitches when your character performs flips or rolls.
Various bugs with werewolf/Vampire Lord or horse/dragon riding:
- Camera view is not saved in save game.
- Mouse wheel cannot be used to switch point of view.
- You may be able to rotate the camera to face your character.
- Other minor visual bugs.
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OK Go to the topic
All the following settings are default values, 1 is on, 0 is off.
[Main]; Enables a visible body when in first person
能够在第一人称下看到你的身体(这个不开还玩毛啊!)
bEnableFirstPersonBody=1; Enables the head bob when in first person
Allows head movement in first person (will cause a slight camera shake, but allows the camera to follow the head better); Note: This overrides the camera position and may not be as compatible with some animations
This time it covers the position of the lens, and may not be compatible with certain actions (the …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.