Aringoth Race-Sleep-Invisibility Potion Combination Patch

by Darklocq-Garthand-Justinjah91-21stcenturybreakdown·v1.2·Updated 2020-02-17

Aringoth种族-睡眠-隐形药水组合补丁

Screenshots 3 screenshots

About this mod Machine translation

Tweak Aringoth into the Wood Elf he's supposed to be; finally fall asleep instead of crouching on the wall forever; and prepare a debilitating invisibility potion that you can use to get past the guards in the Goldenglow quest if need be. Combine three previous patches into one ESP to save mod slots.

==What it does==

*Moved Aringoth from a High Elf to a Wooden Elf, like he should have been (unofficial patch fixed race, but didn't appear).

*Made Aringoth eventually fall asleep (e.g. for pickpocketing) instead of crouching on a wall forever (once the Goldenglow quest begins).

*Give him a short-term inventory of an invisibility potion (you can also just pickpocket as well as the required key) to guard against guards.

  • Use justinja91's aringothsleep package instead of garthan's DefaultSandboxEditorLocation512 wander package, which may interfere with crouching scripts and sleep behavior (more trouble unless given specific times and conditions). This replaces the vanilla TG02AringothPreQuest package and should work. I could try to add it back in one order or another if needed, but justinjah91 removed it entirely, so I also have a theory that the sleep package isn't working properly.

*Keep the corpse cleanup script added by garthand

*Keep the stat changes introduced by garthand to match this NPC's USLEEP (Unofficial Skyrim Legendary Edition patch) values. If you use USKP (Unofficial Skyrim Patch), you should use v1.1 of this Aringoth 3-in-1 Mod instead, otherwise his stats will deviate from their original values ​​(which is actually harmless).

  • Undo the OBND (Object Bounds) changes introduced by garthand; while many NPCs have them, many do not, and I think the purpose of their absence is to allow him to crouch directly against a wall while awake.

Wrye Bash doesn't automatically merge all of the original mods into the fixed patch (in my mod loadout, anyway), so a 3-in-1 is needed to waste mod slots for no reason, but it requires three trivial adjustments to the same NPCs.

==Installation==

This mod is compatible with USLEEP and the old USKP, but neither is required. No DLC or other mods required. Apparently it's incompatible with all three mods merged.

Remove any original mods: this includes:

  • Aringoth Race Fix.esp
  • Aringoth Race Fix.bsa
  • SleepyAringoth.esp
  • AringothInvisibility.esp。

Then install this 3-in-1 module manually, or use any of your favorite module managers.

To upgrade from 1.1, just overwrite.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Aringoth种族-睡眠-隐形药水组合补丁
File size
128.8 KiB