Projectiles Configurator

v1.1.0·Updated 2025-12-16

Allows for user to configure most values of all projectiles.

About this mod Author’s original text

How to use

On first game load every projectile will have an "enable config" config. They do not appear in Risk of Options menu. Close the game and start enabling what projectiles you want to configure, after that launch the game and all enabled projectiles to configure will have all available projectile configurations. These configs do appear in Risk of Options menu.

Projectiles Configurations

Currently there are configurations only for ProjectileSimple, ProjectileExplosion, ProjectileCharacterController, ProjectileOverlapAttack, ProjectileSteerTowardTarget, MissileController and BoomerangProjectile.

Compatibility with other mods

To add a compatibility subcscribe to either GetProjectileCustomConfigs or GetProjectileCustomConfigsAsync that will run during projectile configs generation or after base one respectfully when config for projectile is enabled. Gameobject argument will spit any projectile, so expect that it will not have projectile component you want to configure. There get your needed component, check if it is not null and create configs. Use string argument as a section name for your configs. Use ParallelCoroutine argument to add async methods to it. Please create configs either by using CreateConfig mthods of this mod or bind from this mods config file to keep projectile configs in this mods config file

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

File & checksum

Filename
Projectiles_Configurator-1.1.0.zip
File size
80.7 KiB