Projectiles Configurator
Allows for user to configure most values of all projectiles.
模組介紹 作者原文
How to use
On first game load every projectile will have an "enable config" config. They do not appear in Risk of Options menu. Close the game and start enabling what projectiles you want to configure, after that launch the game and all enabled projectiles to configure will have all available projectile configurations. These configs do appear in Risk of Options menu.
Projectiles Configurations
Currently there are configurations only for ProjectileSimple, ProjectileExplosion, ProjectileCharacterController, ProjectileOverlapAttack, ProjectileSteerTowardTarget, MissileController and BoomerangProjectile.
Compatibility with other mods
To add a compatibility subcscribe to either GetProjectileCustomConfigs or GetProjectileCustomConfigsAsync that will run during projectile configs generation or after base one respectfully when config for projectile is enabled. Gameobject argument will spit any projectile, so expect that it will not have projectile component you want to configure. There get your needed component, check if it is not null and create configs. Use string argument as a section name for your configs. Use ParallelCoroutine argument to add async methods to it. Please create configs either by using CreateConfig mthods of this mod or bind from this mods config file to keep projectile configs in this mods config file
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。