PoppyMenu

v2.2.3·Updated 2026-06-27

A cheat and debug menu for Risk of Rain 2 with items, spawning, stats, run control, aimbot, ESP, presets, and more.

About this mod Author’s original text

Poppy Menu

An in-game cheat and debug menu for Risk of Rain 2. Press Insert to open it.

A personal project, open source under the MIT license. Pull requests and ideas are welcome. There's a lot packed in here.

What it does

Organized into tabs, with sub-pages where it makes sense.

Home

  • A search box that finds any feature or item and lets you run it on the spot
  • My Shortcuts: pin features and items from search, or turn on Customize to build your own buttons that do anything (give a specific item or buff, currency, spawns, become a body, run a macro). Reorder and remove freely
  • Quick toggles for the things you flip most, plus common grants and quick actions
  • One-click loadouts: a mid-game set, an end-game set, and a movement-item zoom set
  • A live readout of what's currently active and a "disable all" panic button

Player

Sub-pages: Combat, Aimbot, Stats, Move.

  • Combat: god mode, buddha (survive lethal hits), infinite skills, heal to full or by an amount, hurt yourself, respawn, give money/XP/lunar coins, and give or remove any buff, timed buffs, or any damage-over-time effect
  • Aimbot: silent aim that hits the target closest to your crosshair on any survivor without your camera moving (works on hitscan, yes including Railgunner, and on projectiles). Target priority (crosshair, distance, low HP, high HP), prioritize bosses, sticky target, line-of-sight check, range and FOV limits, automatic homing projectiles, magic bullet (your shots pass through walls, enemies don't), target highlight, optional FOV circle, and a bindable hold-to-aim key
  • Stats: multipliers for damage, attack speed, move speed, armor, crit, and max health, with a live readout
  • Move: flight, no-clip, always sprint, jump pack. You can still shoot and use skills while flying

Items

  • Give any item or equipment from a searchable, tier-colored list. The full list, nothing cut off
  • Give all items (the best quality of each), stack inventory (like Shrine of Order), reroll items, clear inventory
  • Undo the last inventory change (give all, clear, stack, or reroll)
  • No equipment cooldown

Character

  • Turn into any survivor or monster. Pick something that can't actually spawn and it just puts you back instead of ending your run

World

Sub-pages for everything stage and difficulty related:

  • Time: freeze the whole match, freeze only the run timer so difficulty stops climbing, or scale time for slow motion and fast forward. Plus safety toggles: no enemies (killed on spawn), lock experience, and prevent profile saving so test runs stay off your save file
  • Spawn: spawn any monster or interactable where you aim, choose how many and whether they're your ally or an enemy, kill all enemies
  • Run: set stages cleared, run time, and team level, toggle every artifact on or off, jump to any stage, with a live readout of stage, clock, and difficulty
  • Teleporter: instant charge, skip stage, add a mountain shrine stack, spawn the shop, gold, or celestial portals

Players

  • Everyone in the lobby with per-player controls: heal, revive, hurt, or kill
  • Teleport anyone to you or jump to them, change their team, give them items, or change their body
  • Host-only kick and ban

Visuals

  • ESP for enemies, interactables, and the teleporter through walls
  • Custom colors per category, a max-distance filter, marker size, and toggles for names, distance, and enemy health

Console

  • A command box plus a searchable reference. Same command names as DebugToolkit, so type what you already know
  • Anything it doesn't recognize falls through to the game's own console

Settings

Four sub-pages:

  • Settings: the Open Menu key, UI scale, the active-effects HUD, the host-permission toggles, the accent color, plus catalog refresh and window reset
  • Keybinds: bind any feature (or a macro) to any key or mouse button (side buttons included). Bindings save to disk and fire while the menu is closed
  • Presets: save your toggles and an item list as a named profile. Auto-grant it on every spawn, or set one as your defa

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

bbepis-BepInExPackRiskofThunder-R2API_CoreRiskofThunder-R2API_Networking

File & checksum

Filename
PoppyMenu-2.2.3.zip
File size
78.6 KiB