PoppyMenu
A cheat and debug menu for Risk of Rain 2 with items, spawning, stats, run control, aimbot, ESP, presets, and more.
模組介紹 作者原文
Poppy Menu
An in-game cheat and debug menu for Risk of Rain 2. Press Insert to open it.
A personal project, open source under the MIT license. Pull requests and ideas are welcome. There's a lot packed in here.
What it does
Organized into tabs, with sub-pages where it makes sense.
Home
- A search box that finds any feature or item and lets you run it on the spot
- My Shortcuts: pin features and items from search, or turn on Customize to build your own buttons that do anything (give a specific item or buff, currency, spawns, become a body, run a macro). Reorder and remove freely
- Quick toggles for the things you flip most, plus common grants and quick actions
- One-click loadouts: a mid-game set, an end-game set, and a movement-item zoom set
- A live readout of what's currently active and a "disable all" panic button
Player
Sub-pages: Combat, Aimbot, Stats, Move.
- Combat: god mode, buddha (survive lethal hits), infinite skills, heal to full or by an amount, hurt yourself, respawn, give money/XP/lunar coins, and give or remove any buff, timed buffs, or any damage-over-time effect
- Aimbot: silent aim that hits the target closest to your crosshair on any survivor without your camera moving (works on hitscan, yes including Railgunner, and on projectiles). Target priority (crosshair, distance, low HP, high HP), prioritize bosses, sticky target, line-of-sight check, range and FOV limits, automatic homing projectiles, magic bullet (your shots pass through walls, enemies don't), target highlight, optional FOV circle, and a bindable hold-to-aim key
- Stats: multipliers for damage, attack speed, move speed, armor, crit, and max health, with a live readout
- Move: flight, no-clip, always sprint, jump pack. You can still shoot and use skills while flying
Items
- Give any item or equipment from a searchable, tier-colored list. The full list, nothing cut off
- Give all items (the best quality of each), stack inventory (like Shrine of Order), reroll items, clear inventory
- Undo the last inventory change (give all, clear, stack, or reroll)
- No equipment cooldown
Character
- Turn into any survivor or monster. Pick something that can't actually spawn and it just puts you back instead of ending your run
World
Sub-pages for everything stage and difficulty related:
- Time: freeze the whole match, freeze only the run timer so difficulty stops climbing, or scale time for slow motion and fast forward. Plus safety toggles: no enemies (killed on spawn), lock experience, and prevent profile saving so test runs stay off your save file
- Spawn: spawn any monster or interactable where you aim, choose how many and whether they're your ally or an enemy, kill all enemies
- Run: set stages cleared, run time, and team level, toggle every artifact on or off, jump to any stage, with a live readout of stage, clock, and difficulty
- Teleporter: instant charge, skip stage, add a mountain shrine stack, spawn the shop, gold, or celestial portals
Players
- Everyone in the lobby with per-player controls: heal, revive, hurt, or kill
- Teleport anyone to you or jump to them, change their team, give them items, or change their body
- Host-only kick and ban
Visuals
- ESP for enemies, interactables, and the teleporter through walls
- Custom colors per category, a max-distance filter, marker size, and toggles for names, distance, and enemy health
Console
- A command box plus a searchable reference. Same command names as DebugToolkit, so type what you already know
- Anything it doesn't recognize falls through to the game's own console
Settings
Four sub-pages:
- Settings: the Open Menu key, UI scale, the active-effects HUD, the host-permission toggles, the accent color, plus catalog refresh and window reset
- Keybinds: bind any feature (or a macro) to any key or mouse button (side buttons included). Bindings save to disk and fire while the menu is closed
- Presets: save your toggles and an item list as a named profile. Auto-grant it on every spawn, or set one as your defa
安裝與使用 安裝:BepInEx 外掛
- 本站下載的壓縮包就是模組本體,通常是 BepInEx 外掛(解壓後得到 .dll 或外掛資料夾)。
- 建議流程:用社群模組管理器(如 r2modman)選中本遊戲後匯入該模組,管理器會自動裝好 BepInEx 前置並處理依賴。
- 手動流程:先在遊戲目錄裝好 BepInEx 載入器,再把解壓出的 .dll 或外掛資料夾放進 BepInEx/plugins/。
- 啟動遊戲,BepInEx 控制台會列印載入日誌;確認這個模組出現在日誌裡即為安裝成功。
帶「前置依賴」的模組需要一併安裝,否則不會載入。功能開關通常在遊戲內或外掛自帶的設定檔裡調整。
前置依賴
下面這些內容需要先安裝,否則該模組不會生效:
bbepis-BepInExPackRiskofThunder-R2API_CoreRiskofThunder-R2API_Networking