Equilibrium
Create independent boxes and independent pickups for each player, saying goodbye to grabbing equipment and making the online experience easier. The balance artifact is enabled in the lobby to take effect. Creates separate chests and pickups for each player, eliminates loot stealing and making co-op more enjoyable.becomes effective upon enabling the 'Artifac
About this mod Machine translation
Equilibrium
Create independent boxes and independent pickups for each player, saying goodbye to grabbing equipment and making the online experience easier. Enable the Artifact of Equilibrium in the artifact interface to take effect. Creates separate chests and pickups for each player, eliminating loot stealing and making co-op more enjoyable. Share-Fight-Shuang becomes effective upon enabling the 'Artifact of Equilibrium' within the Lobby.
Instructions for use
- This mod needs to be installed on both the client and the host to function properly.
- **Conflicts with another ModShareChest src of mine! Cannot install two mods at the same time
Affect game balance
- The number of items dropped by the team will be significantly increased in the early stage of the game, which may affect the balance of the game, but the BOSS at the end of the level will be hehehehehehehehe (actually a BUG).
compatibility
- Compatibility unknown, issue submitted to GitHub:
Installation method
Mod manager (recommended): r2modman Search for Equilibrium and it will automatically download the required dependencies.
Manual:**
- Place the Equilibrium folder into the Risk of Rain 2\BepInEx/plugins/ folder.
- Install dependencies:
- BepInExPack
- HookGenPatcher
- RoR2BepInExPack
- R2API.Core、R2API.ContentManagement、R2API.Language、R2API.ArtifactCode、R2API.CommandHelper、R2API.Networking
- Start the game once, and the configuration file: BepInEx/config/com.Muskmelovon.equilibrium.cfg will be automatically generated.
Configuration instructions
- InstanceObject generates multiple duplicate treasure chests of the object, one for each player. Each treasure chest can only be opened by the player it belongs to, but the dropped items can be picked up by any player.
- InstanceBoth generates multiple copy treasure chests of the object, one for each player. Each treasure chest can only be opened by the player it belongs to, and the dropped items can only be picked up by the player it belongs to.
| Configuration items/Config | Default value/Default | Description/Explanation |
|:------------ |:------------- | ------------------------------------------------------------ |
| AGeneral | true | Global master switch for Equilibrium. When false, all object instancing modes behave as None.
Global control switch for the Balanced Artifact. When this switch is "false", all object instantiation modes will be equivalent to "None" mode. (This switch is controlled by the equalization artifact in the lobby, just keep the default) |
| ARollDrop | true | When true, each chest copy will get a separate random seed and re-roll its items (random loot per player). When false, all copies will have the exact same items as the original chest.
Enable independent random drops: Each dungeon chest will use an independent random seed and regenerate items (each player will see a different drop). When turned off to "false", all duplicate chests will drop exactly the same items as the original chests.
|
| Chests | InstanceBoth | Default mode for all chests. InstanceObject = each player gets a copy, items free-for-all. InstanceBoth = each player gets a copy, items owner-only.
Default mode for all treasure chests. InstanceObject mode: any player can pick it up; InstanceBoth mode: only you can pick it up
The following are the corresponding names of the treasure chests:
- Chest1: Ordinary treasure chest
- Chest2: Big Treasure Chest
- GoldChest: Legendary Chest
- Chest1StealthedVariant: Hidden treasure chest
- CategoryChestDamage: damage box
- CategoryChestHealing: Healing Chest
- CategoryChestUtility: Auxiliary box
- CategoryChest2Damage: Large damage box
- CategoryChest2Healing: Large Healing Chest
- CategoryChest2Utility: Large auxiliary box
- EquipmentBarrel: equipment box
- LunarChest: Lunar Module
- VoidChest: Cradle of the Void
- Lockbox: Rusty Lockbox
- ScavBackpack: Scavenger Backpack |
| Shops | InstanceBoth | Default mode for multi shops.
Default mode for one of three stores
The follo …
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: