CorpseBloomReborn
CorpseBloom Adjustment, Highly Configurable!
Screenshots 1 screenshots
About this mod Author’s original text
CorpseBloomReborn
Corpsebloom now grants a percentage of maximum health as reserve.
- Healing is stored into reserve and heals you over time.
Prevent healing multipliers from affecting healing twice while using Corpsebloom.
- Rejuvenation Rack double healing can be re-enabled with config.
Configure when healing goes into reserve. (these are disabled by default)
- HealBeforeReserve prioritizes healing into health before going into reserve.
- HealWhenReserveFull will cause any extra healing past full reserve to go back into health.
Reserve usage is modified by different situations.
- Reserve has a minimum and maximum usage rate.
- Reserve is not used while under the effect of Malachite HealingDisabled.
- Reserve is used at minimum rate when fully healed.
- Aegis causes usage rate to approach maximum as barrier fraction approaches 0.
- Reserve usage rate being divided by stack count can be re-enabled with config.
Current reserve is shown as a purple bar on the HealthBar of the HUD and AllyCards.
Installation:
Requires Bepinex and HookGenPatcher.
Use r2modman or place inside of Risk of Rain 2/Bepinex/Plugins/
Changelog:
v1.4.0 - Updated for AC.
Credits:
paddywan for creating CorpseBloomPlusPlus which I referenced to start this project.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: