TandamRandomEnemyHP

v1.2.6·Updated 2026-08-16

Enemy HP をランダムな multiplier で変するMOD です.

About this mod Machine translation

Tandam Random Enemy HP

REPO's enemy HP is Spawn's Spawn.

The enemy's Spawn するたびに, それぞれ individual のランダム magnification が is applicable to されます.

✨ Features

Enemy's HP Spawn is transformed into

The same kind of enemies and spawns are applicable to different spawns.

HP minimum magnification setting is possible

HP maximum magnification setting possible

It is possible to set specific enemies outside the scope

Plural enemy をまとめて may be excluded

Singleplayer対応

Multiplayer

Master Client / Singleplayer side HP update

🎲 Random HP

ががSpawnすると, そのenemy's HPをbaselineにランダムmultiplierをdeterminationします.

Example: Gnome's HP is 20:

Gnome: 20 → 11 (x0.53)

Gnome: 20 → 12 (x0.62)

Gnome: 20 → 31 (x1.53)

Gnome: 20 → 40 (x1.99)

Same as Gnome でも, Spawn するたびにdifferent なる magnification が applies されます.

Both the つまり and the enemy ごとにランダム化されます.

⚙️ Configuration

Setting up Familiar:

BepInEx/config/tandam.randomenemyhp.cfg

Enable

The enemy's HP has been reduced to an effective setting.

Default: true

Minimum Multiplier

The lowest value of ランダム magnification.

Default: 0.5

Possible setting range: 0.1 ~ 10.0

Maximum Multiplier

The highest value of ランダム magnification.

Default: 2.0

Possible setting range: 0.1 ~ 10.0

🚫 Enemy Exclusion

The HP effect of a specific enemy is invalid.

Other enemy enhancement MODs are easy to use when combined with each other.

The case where one body is excluded

Excluded Enemies = Hunter

HunterにはTandam Random Enemy HPのeffectがapplicableされなくなります.

When plural enemies are excluded

Excluded Enemies = Hunter,Gnome,Beamer

Hunter, Gnome, and Beamer are excluded.

There is a difference between large characters and small characters.

🧪 Tested

REPO v0.4.4.3

BepInEx 5.4.23.5

Unity 2022.3.67

Tandam Random Enemy HP v1.2.4

Multiplayer environment is the same.

🔧 Other Mod Compatibility

REPO_JPの「HuntsmanEyesOpened」との与をテスト済みです.

HuntsmanEyesOpenedなどでHunterをEnhancedしたい occasion, Hunterをexceptすることで, Tandam Random Enemy HPによるHPランダム化だけを invalidにできます.

🧪 Exclusion Test

Normally:

Hunter: 250 → 253 (x1.01)

After exclusion settings:

EXCLUDED: Hunter

HunterのHPがTandam Random Enemy HPによって変changeされないことをconfirmedしています.

Gnome's exclusion action is confirmed.

📋 Example Config

Enable = true

Minimum Multiplier = 0.5

Maximum Multiplier = 2.0

Excluded Enemies = Hunter,Gnome

In the case of this setting, the normal enemy will be 0.5 to 2.0 times the size of the enemy, and the Hunter's Gnome will be changed to 0.5 to 2.0 times.

⚠️ Compatibility Notes

His の MOD が enemy の HP を 変 す る occasion, MOD が HP を 変    す る タ イ ミ ン グ に よ っ て The final な HP が変化 す る occassion が あ り ま す.

そのoccasionはExcluded EnemiesをUseして、SpecificのenemyをTandam Random Enemy HPの対肖waiにしてください.

💡 Recommended Use

カオスにしたい Occasion:

Minimum Multiplier = 0.1

Maximum Multiplier = 10.0

小しだけランダムにしたい occasions:

Minimum Multiplier = 0.8

Maximum Multiplier = 1.2

When specific reinforced enemies are excluded:

Excluded Enemies = Hunter

📦 Version

Tandam Random Enemy HP v1.2.4

👤 Author

tandam / たんだむ

MOD for REPO

❤️ Thanks

REPO_JP

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
TandamRandomEnemyHP-1.2.6.zip
File size
96.0 KiB