SurvivorToCash
【Host Only MOD】Turns surviving player count into cash at level clear.レベルクリア时の Number of survivorsをCash-inする MOD
About this mod Machine translation
SurvivorToCash
converts the surviving player count at level clear into cash.
When a successful level ends, the mod calculates surviving players x configured value and applies that result to run currency.
You can choose whether the calculated amount is added to the current cash or directly set as the new cash total.
Default value:
- BonusPerAlivePlayer = 10
- ApplyMode = Add
Main behavior:
- Works only on successful normal level completion
- Counts players who are still alive at the very end of the level
- Applies the result to run currency on the host side
- Prevents duplicate application for the same level transition
Config settings:
- BonusPerAlivePlayer
Amount of cash per surviving player at the very end of a successful level
Default: 10
Minimum: 0
Maximum: 100000
- ApplyMode
How the calculated amount is applied to current run currency
Add: Add the calculated value to the current money
Set: Replace the current money with the calculated value
Default: Add
- ShowBigMessage
Shows a large on-screen message when the effect is applied
Default: true
- WriteDebugLog
Writes calculation details to the BepInEx log
Default: true
Notes:
- This is designed as a host-only gameplay mod
- Players without the mod do not need to install it for the currency effect itself
- Set mode can dramatically change balance because cash becomes tied directly to survivor count
※Mod created by AI
SurvivorToCash
このMODは、レベルクリア时のnumber of survivorsをCash するMODです.
クリアsuccessfulしたレベルのlastに、生き residualっていたプレイヤーnumber
The reflection method, the current holding amount, the calculation method, and the amount of the amount are reported in the form of selection method.
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Initial settings:
- BonusPerAlivePlayer = 10
- ApplyMode = Add
Main action:
- Normal action when the のレベルクリア is successful
- レベルlastのlastでsurvivalしているプレイヤーをnumber of peopleカウント
- Reflection of ホストlateral currency currency
- Prevent double reflection of the same migration
Setting items:
- BonusPerAlivePlayer
クリアSuccessレベルのlastのlastでsurvivalしていたプレイヤー1人あたりのamount
Initial value: 10
Minimum value: 0
Maximum value: 100000
- ApplyMode
Calculate the amount and reflect the current currency
Add: The current gold holdings are added to the calculation.
Set: Calculate the current gold holdings and submit a letter
Initial value: Add
- ShowBigMessage
When the effect is applied, a large notification will appear in the center of the screen.
Initial value: true
- WriteDebugLog
Calculation detailsをBepInExログへ出力するか
Initial value: true
Note:
- このMODはホスト専用のゲームプレイ変Mod MODです
- Currency reflection is necessary for all participants to be introduced
- Set the number of survivors and the number of survivors.
※AI generated MOD
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: