Simple EnemyScaler

v4.0.0·Updated 2026-05-10

【Host Only MOD】Scales enemy count with a simple multiplier.シンプルな multiply the number of enemiesを変changeする MOD

About this mod Machine translation

COMPATIBLE WITH COSMETICS UPDATE V0.4.0.

Simple_EnemyScaler

This mod is a host-only mod that changes the default enemy count with one simple multiplier.

Overview

Simple_EnemyScaler lets the host or singleplayer scale how many enemies the game creates.

Examples:

  • 1.0 keeps the vanilla enemy count
  • 2.0 makes the enemy count roughly double
  • 0.0 disables enemy spawning from the default enemy setup

Non-host clients do not need this mod.

The enemy count is controlled by the host.

Features

  • Host-only / singleplayer execution
  • Runs only when the local player is host or in singleplayer
  • Non-host clients do not run the scaling logic
  • Simple enemy count multiplier
  • Uses General.EnemyCountMultiplier
  • Supports 0.0 to 10.0
  • Default value is 1.5
  • REPO v0.4.0 compatibility
  • Adjusted for the coroutine-based enemy setup flow in the Cosmetics Update
  • Rebuilds the enemy selection list after the vanilla enemy amount is calculated
  • Prevents invalid enemy entries from being added during rebuild
  • Logging
  • Logs the configured multiplier on startup
  • Logs the applied base count to scaled count when enemy scaling runs

Configuration

General.EnemyCountMultiplier

  • Description: Multiplies the default enemy count on host or singleplayer
  • Default: 1.5
  • Minimum: 0.0
  • Maximum: 10.0

Examples:

  • 0.0 = no default enemies
  • 1.0 = vanilla
  • 1.5 = 1.5x enemies
  • 2.0 = roughly double enemies
  • 10.0 = up to 10x enemies

Installation

  • Install BepInEx.
  • Put the mod DLL into the BepInEx/plugins folder.
  • Launch the game once to generate the config.
  • Edit General.EnemyCountMultiplier.
  • Start a run as host or in singleplayer.

Notes

  • This is a host-only mod.
  • Clients do not need to install it for the host enemy count change to apply.
  • Very high multipliers can increase CPU load and gameplay difficulty.
  • The mod changes the default enemy setup count, not every custom enemy spawned later by another mod.

Contact

  • REPO Modding Server
  • Simple_EnemyScaler Forum

※Mod created by AI

COSMETICS UPDATE V0.4.0対応済み.

Simple_EnemyScaler

このMODは, ホスト専用の, シンプルな multiplying ratio でデフォルトnumber of enemies を変change するMODです.

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Participate in the following のリンクから!

summary

Simple_EnemyScalerは、ホストまたはソロでゲームがGenerationするnumber of enemiesをmultiplier changeできます.

example:

  • 1.0 The number of enemies in はバニラの
  • 2.0 The number of enemies is doubled
  • 0.0 The enemy is generated

Non-ホスト participant はこのMOD を import する necessary はありません.

The number of enemies is the same as the control.

Features

*ホスト専用 /ソロ対応

*ローカルプレイヤーがホストまたはソロのoccasionのみ action

*Non-ホストparticipants’ multiplication rate will be processed by を実行しない

  • The enemy multiplier of Semporna has been changed.
  • General.EnemyCountMultiplier をUse
  • 0.0 から 10.0 まで対応

*Initial value 1.5

  • REPO v0.4.0対応
  • Cosmetics Update のコルーチン化されたenemyセットアップ Processing に対応
  • After counting the number of enemies in the バニラの enemy, draw the リストを and then build it
  • When re-building, it will be invalid and the enemy will be protected by the enemy.
  • ログ
  • Set the magnification and output when starting
  • When the enemy count multiplier is applied, the enemy count will be changed after the original enemy count is updated.

Setting items

General.EnemyCountMultiplier

  • Description of setting content: The number of enemies and the multiplier of the ホストまたはソロでデフォルト have been changed

*Initial value: 1.5

  • Minimum possible value to set: 0.0
  • Maximum possible setting value: 10.0

example:

  • 0.0 = デフォルトなし
  • 1.0 = バニラ
  • 1.5 = 1.5 times the number of enemies
  • 2.0 = 2 times the number of enemies in the game
  • 10.0 = maximum 10 times

Import method

  • BepInExをimportします.
  • MODのDLLを BepInEx/plugins フォルダに入れます.
  • Once the configuration is started, Config is generated.
  • General.EnemyCountMultiplier をedited by します.
  • ホストまたはソロでRunをStartします.

Things to note

*このMODはホスト専用です.

  • The change in the number of enemies on the side of the game is reflected in the change, and the introduction of parti …

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
Simple_EnemyScaler-4.0.0.zip
File size
104.8 KiB