DeathNoSaveDelete
Prevents R.E.P.O. from deleting or overwriting your save after death, team wipe, failed levels, and arena reset flow.
About this mod Machine translation
DeathNoSaveDelete / Death does not delete files
Chinese
Don’t delete files after death is a BepInEx plug-in of R.E.P.O., which is used to protect archives/public archives and allow public rooms to use private archives to avoid deletion or overwriting of saves caused by death, group destruction, failed settlement, and arena reset processes.
REPOConfig needs to be installed, so that the configuration can be adjusted directly in the game; without installation, it can also be used through the configuration file automatically generated by BepInEx.
AI-assisted label generation
Part of this Mod's code organization, compatibility adaptation ideas, documentation, and release copy were generated with the assistance of AI tools, and were manually selected, modified, integrated, and tested by the maintainers. AI-generated content may contain errors, omissions, or may not be applicable to future game versions. Please refer to the actual test results.
Legal and Usage Risk Statement
- This Mod is an unofficial Mod made by players. It has no affiliation, authorization, sponsorship or endorsement relationship with R.E.P.O. official, game developers, publishers, BepInEx, REPOConfig and the Mod authors mentioned in the acknowledgments below.
- R.E.P.O., BepInEx, REPOConfig, and the mentioned third-party Mod names and related resources belong to their respective rights holders. The mention of third-party Mods in this article is only for reference sources and acknowledgments, and does not mean copying, distributing or bundling their original DLLs.
- This package does not contain the original DLL or resources of Kaguya-OnlineGameTweak, Igor_Does_Nothing-PublicSaves, BoZo-JustRetryPlus; related functions are re-implemented and integrated according to the current game version.
- This Mod is provided "as is" and does not promise to prevent all file deletions, bad files, overwritten saves, connection abnormalities, game crashes or future version failures. Please back up your own files before use.
- Using Mods may violate the rules of the game, platform, server or online room. Please make sure the host and other players know and agree before using it in public rooms and multiplayer games. Archives, accounts, online experiences or other risks resulting from the use of this Mod are borne by the user.
Function
- Prevent death, group destruction, level failure, and file deletion during the arena reset process.
- Block dangerous saves during failsafe to avoid overwriting the current save.
- Automatically reload the current archive after the new scene is generated.
- Prevent the game from repeatedly triggering ChangeLevel(levelFailed=true), causing the log to refresh or repeatedly enter protection.
- Support normal saving of public rooms and prevent deletion of public rooms.
- Supports continuing the currently selected archive when creating a public room, instead of forcing starting from a new archive.
- Optional "Retry the same level": After failure, directly restart the current level and restore the recorded blood volume, money, charging station power and prop power.
- Optional real-time ping display.
Acknowledgments
Part of the functional direction of this Mod refers to the following R.E.P.O. Mod. I would like to thank these authors for their ideas:
- Kaguya-OnlineGameTweak: The open room continues the archive process and real-time ping display.
- Igor_Does_Nothing-PublicSaves: Save public rooms and prevent deletion of public rooms.
- BoZo-JustRetryPlus: Retry the same level after death, as well as ideas for restoring blood volume, money, and battery.
Configuration
After installation, start the game once and BepInEx will automatically generate the configuration file. The plug-in display name is Do not delete files after death.
Main configuration items:
- Enable not deleting files upon death: master switch.
- Automatically reload the archive after failure: Automatically reload the current archive after failure.
- Reload delay seconds: How long to …
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: