BetterHauler

v0.2.0·Updated 2026-09-10

Makes the Hauler's cargo bed usable: read the screen at a glance, see how much more it will take, and stop nudging valuables into the box one by one.

Screenshots 4 screenshots

About this mod Author’s original text

Better Hauler

Quality-of-life for the Hauler's cargo bed.

Everything ships at vanilla settings except the "$X LEFT" readout, so installing

it tells you more without changing how anything behaves. Turn up what you want.

Features

  • "$X LEFT" on the cargo screen: the box holds a fixed amount of value and

then refuses everything, with nothing on screen telling you how close you are.

A second smaller line under the main number counts down to zero as you fill

it. The cap is read from the box itself, not assumed.

  • Wider pickup volume: turn it up and valuables get taken in without being

shoved exactly into the box. Adjustable from 1x (vanilla, the default) to 10x.

Inside an extraction point it drops back to vanilla on its own, so the bed

doesn't grab valuables that are headed for delivery.

  • Resizable screen and digits: two independent sliders, both at vanilla size

by default.

  • See the pickup volume: optional translucent box showing exactly what the

range setting is doing. Local to you, no collider, never sent to other

players - purely a way to pick a number you like.

Requirements

Both install automatically with this mod - the list is here so you know what

ends up in your profile and why.

| Mod | Why |

|---|---|

| BepInEx | The mod loader itself |

| REPOConfig | Puts the settings in the in-game Mods menu. Without it they can still be edited in BepInEx/config/ningen.repo.betterhauler.cfg |

Settings

Mods > REPO Better Hauler in the main menu. Everything applies immediately -

no restart, and no need to respawn the Hauler.

| Setting | Default | What it does |

|---|---|---|

| Screen Size | 1.0 | Size of the screen panel. The digits keep their own size |

| Text Size | 1.0 | Size of the digits on the screen |

| Show Remaining | on | The "$X LEFT" line under the main number |

| Replace Main Number | off | Show the remaining amount instead of the value inside, as one number |

| Remaining Text Size | 0.45 | Size of that line, relative to the main number |

| Pickup Range | 1.0 | How much wider the bed's pickup volume gets |

| Show Pickup Range | off | Draw that volume as a translucent box |

| Pickup Range Opacity | 0.15 | How solid that box looks |

Sizes much above 1.5 push the digits outside the screen frame, and a large

Screen Size can poke the panel through the cargo box mesh - both are left to

you rather than capped.

Multiplayer

The game only runs the bed's pickup and capacity checks on the host, so

Pickup Range and everything under Unfair only do anything if the host has

this mod - and it's the host's settings that count. A client with different

Unfair settings will see its own "$X LEFT" figure, which won't match what the

host's bed actually accepts. The screen and text settings are local and work

for whoever installed it.

Unfair

Off by default, and kept in their own section at the bottom of the settings

page. These don't make the Hauler easier to read or handle - they change what

it's allowed to do. Fine for a relaxed run; not how the game is meant to be

played.

| Setting | Default | What it does |

|---|---|---|

| Cargo Limit | 20000 | How much the bed holds, in dollars (5,000 - 500,000, rounded to 1,000) |

| Unlimited Cargo | off | No cap - the bed never fills. The remaining line reads NO LIMIT |

| Accept Any Size | off | Take valuables of every size instead of refusing anything above small as "Too big". Big ones still have to reach the pickup volume, so this pairs with a higher Pickup Range |

Bug reports / feedback

Join the Discord:

Support

If you'd like to support development:

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPacknickklmao-REPOConfig

File & checksum

Filename
BetterHauler-0.2.0.zip
File size
104.6 KiB