Independent garment frame

by Ridog8·v1.01·Updated 2025-10-13

A framework for adding non-replaceable switchable custom clothing

Screenshots 7 screenshots

About this mod Machine translation

A framework for adding non-replaceable switchable custom clothing

Independent clothing frame

🎮 **A revolutionary clothing modding framework** giving Leon, Louis, Ashley and Ada more clothing options!

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✨ Core Functions

  • **Non-replaceable design**: Your custom outfit will be added as a separate option and will not overwrite the original outfit
  • **Real-time switching**: Switch between original and customized costumes at any time through shortcut keys or UI buttons in the game
  • **AUTO-SAVE**: The last used outfit (whether custom or vanilla) will be automatically applied the next time you load the game
  • **Cross-mode compatibility**: Automatically handles character performance in different game modes and cutscenes
  • **Smart Component Management**: Automatically disable extra meshes on the character (such as Leon's body armor)

🛠️Technical advantages

**Made for modders:**

  • 🎯 Just set the mesh and material once, and the script will automatically handle different game scenarios
  • 🔄 Easily apply the same outfit to different characters
  • ⚡ Support adding custom components
  • 💡 Currently supports body (main clothing part), head and non-hairline hair

📥 Installation Guide

**Install using Fluffy Mod Manager**, or manually extract the reframework folder to the RE4 base game directory.

🎨Create independent clothing

**Quick Start:**

  • Install this mod
  • Enter `reframework/data/StandaloneOutfitFramework/*role name*Outfits/`
  • Create a new JSON file (any name)
  • The script will automatically load all data/JSON files in this folder

**Clothing configuration example:**

```json

{

"OutfitName": "Sample Outfit",

"OutfitMeshPath": "ExampleOutfit\\ExampleMesh.mesh",

"OutfitMaterialPath": "ExampleOutfit\\ExampleMDF.mdf2",

"HeadEnabled": true,

"HairEnabled": true

}

```

❓ FAQ

**Q: Why are weapons floating on my custom outfit? **

A: This is because the weapon is trying to connect to a joint that doesn't exist. The solution is to create the joints where the weapons normally attach in the custom costume and move them out of sight underneath the character.

**Q: Why are there so many options for hair? **

A: The game uses hair technology or chains for physics, both of which have separate meshes and materials. The script provides options to replace hairline and non-hairline hair versions. These lines can be omitted or set to "nil" when not needed.

---

🌟 **Start your costume creation journey! ** This framework makes clothing modding easier and more flexible!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Banana Outfit Example
File size
20.8 MiB