Collection of graphics problem fixes
Collection of numerous graphics bug fixes/tweaks
Screenshots 1 screenshots
About this mod Machine translation
Collection of numerous graphics bug fixes/tweaks
Collection of graphics problem fixes
🎮 **Professional graphics repair module**
The game is riddled with rendering bugs, some of which have been present since launch, while others were introduced in breaking updates that Rockstar Games has been pushing out over the years.
This mod page aims to fix some issues I've noticed, feel free to comment on the bugs you encounter and let's try to fix them together!
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🛠️ Installation method
After unzipping the compressed file, place the folder into your lml folder
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✨ Downloadable Restoration Content
🗺️ Fix for map culling in player’s field of view
🌆 Saint Denis Factory smoke flicker fix (after 9pm)
Thanks to CurtisG2000 for pointing this out
🌦️ SLOD fade range fix
Strange oversight of SLOD imposters disappearing under certain weather conditions
Thanks to radeonhdvvvv for pointing this out
⛰️ Snow Mountain Mine Repair
Issue with visible shimmering gravel in Snow Mountain Mines
Thanks to IAbokai for pointing this out
🏗️ Eli Quarry LOD repair
LOD model not linked correctly to HD model
Thanks to IAbokai for pointing this out
🎯 Fixed sight translucent frame
A faint rectangular frame that is always visible around the crosshair
🌿 Cattail flickering repair
Cattail plants will glitch and start flickering when colliding with the player
🚤 Ship collision repair
A small boat like a canoe/rowing boat appears to be filled with water from a distance
🌳 Bush collision repair
Certain bushes will start to flicker when colliding with pedestrians or objects when transitioning from the highest LOD state
⛪ Restoration of Bolgograd Church
The model of the Bolglade Chapel is broken and flickering (DX12)
🌈 Ribbon effect repair
Color banding effect when viewing the sky
🏞️Butcher Creek shadow distance repair
This is not a bug, but content left over from the console version that is no longer needed.
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⚙️ System settings repair
🖥️ Screen space shadow "fix"
Extremely noticeable screen space shadow occlusion occurring at the edges of the screen
Setting DirectionalScreenSpaceShadowQuality in systemsettings to 0.0 should resolve the screen space shadow issues most people have with this game
It can also be done through settings.xml, but it will continue to be restored. The systemsettings method makes it permanent.
👥 Low polygon long distance pedestrian "fix"
Set PedLodBias to minimum value 1.0 via systemsettings.ymt to offset low poly NPCs
It can also be done through settings.xml, but it will continue to be restored. The systemsettings method makes it permanent.
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⚠️ Broken settings (recommended to close)
❌ FXAA (DX12)
Keeping in-game FXAA turned off creates vertical black line artifacts that are always visible
❌ Reflective MSAA (DX12)
Keeping Reflective MSAA off will produce colored graphics artifacts in cutscenes and anywhere depth of field switches
❌ Full screen resolution SSAO
Keep full screen SSAO on, without it distant objects will start flickering
❌ MSAA
Keeping MSAA off will interfere with LOD transitions
❌ Parallax Occlusion Mapping
Setting it to super high introduces a lot of graphical artifacts all over the map
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.